Gameplay Geared Toward Too Short Games
I remember awesome battles and longer strategic games from the earlier seasons. Now I feel the game is being designed specifically shorten the length of the individual games.
The turrets are too weak, the assassins are stronger than the tanks, and the most core ideas of some champions are being taken away. (Like Jarvan's natural defense stat which used to be higher 3 updates ago as it should have been to boost his tankyness and brawler play). That's just one example...
But back to the point. Does anyone else feel the games are far too short now?