Uh..he does no damage? He isn't tanky?
First off, check league wiki if you want, but J4 has higher base armor and higher base life regen than Garen.
Damage?
Let's say you started with 15 AD from runes, and built a
. Within short order you would be pushing 125 damage (again this is just early in the game I'm talking). By this time, your enemy laner like Naut, Garen, Darius may already have a giant's belt and be sitting on 1200 life.
With J4's passive, you'll hit for 10% of their current health, for 120. So even though your base damage is 125, you're going to hit them for 245. Throw in Grasp of the Undying for another 3% of their health stolen (healing you, hurting them). That's another 36. So you have a base damage of 125, but can hit them every few seconds for 281, that's a at a low level. Throw in that you have two auto attack resets and you have good damage output.
So you go:
AA (281 damage (base, passive, grasp)
Drop banner on their head ( 60 magic damage) (AA reset)
AA (125 damage since passive and grasp are on cd)
Dragon strike (125 base + 220 level 3 dragon strike with 40 bonus AD at level 5 for 345 total damage) knockup and AA reset
AA (125-281 damage depending on passive and grasp cd's)
So, in a few seconds you just dished out no less than 281+60+345+125 =811 damage, and that assumes you don't get in an extra hit or two when they disengage.
Contrast this to the same level 5 garen with 3 points in judgment and 125 AD (assuming he went with the same weapon). He'll Q in and hit for 205 damage then spin for 471 with three points in judgment. That's 676, which is less than Jarvan's damage.
End game, when Voli bear or Tahm are running around with 4000 health, grasp is stealing 120 health, and cadence is hitting for 400 damage. Your base damage at that point should be 225-325, so that's one auto attack dishing out as much as 845 damage. Put that into the combo for 845+240 banner+325AA+480 dragon strike+325AA= 2215 damage before he ults...
So...yeah. I think you don't know how to Jarvan.