Aint we getting a little to bit much damage bonuses??

Redaga·11/5/2016, 6:33:54 AM·2 votes·489 views

I dont mind heavy hitting champs like Assassins or Bruiser, thats their role, but look at the new masteries, Double edge increased to %5, Fresh Blood empower basic attacks, Bounty Hunter is now 1.5-7.5%, Greenfather's Gift does % damage based on health. Etc.

aside from the obvious power spike on all offensive champs, squishy champs have less opportunity to work around.

And everyone's favorite to hate: Champs with high mobility/ utility kit that are able to build Tank items rather than offensive and still drops tons of damage (looking at you Yasuo, Ekko, Fizz, Gnar )

2 Comments

Paladin 0f Life11/5/2016, 6:42:02 AM2 votes

Yay for champ favoritism

LordGeovanni11/6/2016, 12:22:07 AM1 votes

But what do we know about balance we only play the game daily