is it me, or the people always pick the same summoner spells since s5?
In every single game the ADC picks flash and heal, the jungler picks flash and smite, the support picks almost 99% of the times flash and exhaust, (1% of the times the support picks flash and ignite) the midlaners pick ignite and flash (even though sometimes they pick ghost or barrier instead of ignite) and the toplaner picks flash and teleport. The only exceptions are olaf, hecarim and sometimes even master yi. They pick ghost over flash. My point is, why are there so few options? A mana cost mage should have clarity to solve the mana problems, the supports should have clairvoyance to help their team, providing vision, etc. Can Riot do something about that? The current summoner spell meta sucks...
take it a lot, You want ignite on support if they have someone who benefits from anything related to heal.
takes