Baron + Herald need to apply Grievous Wounds to enemies, or just stop being such a joke another way
It's so easy to kill these two, it's such a breeze despite them both giving out such massive game changing buffs.
It's so easy to kill these two, it's such a breeze despite them both giving out such massive game changing buffs.
Baron yes. Herald no.
Baron is supposed to be one of the most dangerous things on runeterra but in game now is nothing like that. Baron really needs some changes to feel like a raid boss.
Herald is just a corrupted scuttle crab so again pass.
I think grievous wounds added to baron would be good. Still don't think it would stop full build trnyd from solo'ing it
herald needs to turn faster so you need to people to do it like previous herald
Baron needs a couple things. This is a change he for sure needs.
How about Baron and Elder Dragon instead of Herald? Also, it would be cool if Elder Dragon combined the effects from all 4 elemental dragons (the AOE of earth drag, the damage of fire drag, the attack speed of wind drag, and the slow of ocean drag)
I agree - late game ADC can solo them. This shouldn't be happening.
Baron and Elder need to deal more damage the less champions attacking it. They should be team efforts, not being solid by the mid lane corki.
Elder Dragon is a wimp too. I know it's a lot later in the game when he (or she) spawns but surely that should mean the Elder Dragon should be a hard ass challenge.
its so easy Oo in low elo baron don't even appear till 30 for silverino & bronzo. Just use ur ward & ping.
You don't even need lifesteal to kill Herald lol, adding griveous wounds to that guy would be useless
Like this change. This will prevent Master Yi from soloing it.
Herald needs to go back to taking 2 or more champions to kill
honestly i would love if herald either just straight up got removed from the game or got changed entirely to give you something else because i hate what it is now.
I vote we bring back baron crit chance :^)
for a sec I thought you were talking bout their buffs
IT does feel bad when the ADC (or another fast AA champ with BtRK) can solo baron late game.
If Herald is too easy to kill, than so is dragon, both are soloable during early game by the right champs/with right builds, and have very similar impact on the game's outcome.
"Poisonous Blood: X% of life successfully stolen from this monster also reduces your maximum health for Y seconds. Stacks."
"Successfully stolen" meaning that it would ignore overhealing, so your ADC with 30% lifesteal doesn't get massively penalized for slaughtering Baron while your tank soaks damage.
If an absorb tank wants to spend a minute and a half taking an objective solo, and the enemy team doesn't notice the missing jungler and toss a ward in the two jungle objectives, well, that's their own fault.
it has already been said but... baron yes.... herald no...
herald is SUPPOSED to be soloed jut like you can solo dragon
While I'd really Like the idea of a stonger Baron that cant be just taken by any Carry. GWs would be awful.
Because this would leave the Team Tanking Baron unable to fight back if it gets contested - noone would ever dare to take it without the enemy team dead.
A Buff for that makes Baron less vulnerable to be drained or a DMG reflect similar to old Thornmail would be a better solution.
The problem is not baron itself, which is already pretty darn strong. The problem is there's too much damage in the game, so objectives are all squichy.
Yea ... Baron is a joke which shouldn't be possible. It needs to deal more damage so people can't solo it