Kayle Build & Patch 6.11 Wit's End
I'm curious as to what people believe the ideal build to be for Kayle with all the current changes including the Wit's End change with patch 6.11 (cost reduction of 300 and different build path). I like the synergy with the phantom hit active that you get from Guinsoo and the extra attack speed to get to those 6 stacks however I'm not sure that if you're going AP Kayle you can replace the whole Nashor's, Sorc Shoes, Guinsoo, Rabadon, Void Staff, Rylai's/Zhonya's build.
Alternatively I was thinking of an AD/On-hit build using the new Triforce for the 20% CDR needed, Wit's End for the boost in magic damage combined with Guinsoo for still getting the phantom hit and then something along the lines of Btrk and Berserker's greaves for the insane attack speed you could get to (this would mean 1.87 AS without Guinsoo stacks maxing at 2.17 AS with full stacks not including the 15% AS on red runes). Probably finishing this off with some type of armor/health defensive item.
receiving an indirect buff early via stinger losing 15% as. Also since
is getting a buff in all the right areas for Kayle it may be more profitable to purchase it over say
or
proc, also since Kayle tends to build a more on hit style currently it is far more profitable to purchase
rather than
will be as follows
(2)
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or
or
depending on what I believe I need for the game.


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