My 2 cents on the changes

Commander Javik·11/9/2017, 11:46:13 PM·1 votes·270 views

I play mostly toplane , and i've noticed few things :

  • Half of a level advantage is now enough to be useless in lane and dont have any impact on the game
  • Whoever takes the first blood wins the whole game
  • Champs who need to scale ( like tryn for example) dont have their place in the game anymore
  • Even if you have 3+ kills and 50+ creeps over your opponent , you'll be still lower level than your opponent ( roaming not a good thing anymore )
  • The runes + champion stat buffs are fucked up bad
  • Because of the importance of who took the FB , the game is really really one sided .
  • I dont see any point in why i should try my best to win if the only thing i'll get at the end is XP and maybe , maaybe a honor

One last thing to say : Those runatries (a mixed word from runes and masteries) are a complete mess . Before the update , a half of a level meant for me that i still have a chance to win my lane if i waited for the opportunity to come back , not that i have to FF the lane and the game . Either get rid of that shit or leave this as masteries and bring back the old runes , reverting every champ stat buff you made .

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