i dont understand riots balance ideas for ADCs and Assassins.
so
were abused by
(even though duskblade was never intended for ranged champions to use)
riot makes lethality to stop snowballing armor pen builds and nerfs assassins because they are doing to much damage
ends up abusing
now (an item that still isn't intended for ranged champions) and decides that since she is to powerful and out gunning a lot of adcs they are going to buff the under performing adcs to compete with her.
Its already apparent riot goes with majority ruling on how the game should work, look at the singed guy (please hear me out.) he was banned because the majority of the people on his team did not want him playing singed the way he wanted to play singed.
If ADCs who abuse items to the point they are gods only become insanely powerful because they have access to items intended for melee champions. why not just make items melee only? Its not like there is an absurd amount of melee only items and for the most part you could actually TEST what would happen during the pre season or at least in pbe if the item is what is making vayne broken or her kit.
Another thing is riot has nerfed a majority of the assassins (and im pretty sure will also be nerfing rengar to the ground soon) tanks get peeled easily and destroyed lately, mages are squishy and if they cant land their cc get blown to bits, and now the only class that does absurd damage is adcs and now you have to balance ADCs around ADCs because some ADCs are just far superior compared to other ADCs. like come on, is it really Assassins and other classes in this game that are the problem or is it ADCs themselves?
is 5-0 he can probably run into you are team and kill 3 of you before you can get him down then let his team finish you off. but a 5-0