How are 10 bans so badly implemented

Salson··49 votes·1,838 views
10 bans in regular play coming soon

All we needed was a simple 2-3-3-2 ban phase, instead we get this shit. Hell, it's completely random, which makes it worse that the current ban phase.

Who though this would be a good idea? Who though the playerbase would like it?

36 Comments

Illâoi Evê Siôn22 votes

Two people can ban the same champion? That seems ... unsatisfying.

Edit: To be honest, it feels like we're being tricked into getting only 5 bans most of the time.

Mecha MaIphite4 votes

Most of the time? Unless there are 5 obscenely broken champions that are way above the next 5 strongest champions, you're much more likely to see at least 6 or 7.

Illâoi Evê Siôn7 votes

... one more ban ... yay

Zielmann3 votes

Realistically, I think most games will have 8 unique bans. I'd bet it's pretty unlikely to have the same bans across both teams.

Salson20 votes

Ye, like they are scared of delivering on the original promise.

xWaters8 votes

Riot failed to deliver on 10 bans. Instead they give us this gimmick. This is RANKED, not blind pick. I don't feel like playing a guessing game in champ select.

DraygenBiscuit7 votes

Well first off you are saying you hate it without even trying it, witch is really unfair to the content creators. Secondly you don't speak for the whole player base. Keep in mind there are allot of players that play league and there even some that only play the random gamemodes. So considering that all these people are also part of the playerbase, don't you think it is kinda jumping the gun to assume the playerbase hates this, especially when we haven't even used it yet?

Tayvex2 votes

{quoted}

Well first off you are saying you hate it without even trying it, witch is really unfair to the content creators. Secondly you don't speak for the whole player base. Keep in mind there are allot of players that play league and there even some that only play the random gamemodes. So considering that all these people are also part of the playerbase, don't you think it is kinda jumping the gun to assume the playerbase hates this, especially when we haven't even used it yet?

You do have to consider One Tricks of Popular Champions, or Popular Players, screwed. Annie Bot, BoxBox, Diamond 1 Kha' Zix, They will be forced out of there roles quite often and the higher elo you get the more you see other players, and of course Im betting a see yasuo banned 9/10 games along with Riven and Zed + whatever is strong at the time, 10 bans currently the way they are doing is death to the One Tricks In My honest opinnion

Zielmann7 votes

How is the way they're doing it worse for one-tricks than going to 10 bans with an alternating system like we have now, or a 2-3-3-2 setup like the OP mentioned? The only thing that could possibly help these people would be fewer bans so there are fewer chances to have their champion banned out.

Tayvex1 votes

{quoted}

How is the way they're doing it worse for one-tricks than going to 10 bans with an alternating system like we have now, or a 2-3-3-2 setup like the OP mentioned? The only thing that could possibly help these people would be fewer bans so there are fewer chances to have their champion banned out.

All it takes is 1 person to look at twitch and see Oh Bye Bye Annie bot for the night, they just ban annie the entire night because he is streaming or on Annie's friends list, and many players are so bad they can't face yasuo or riven

Skins Project1 votes

SOoooooOoooOoo

10 bans vs this makes what difference?

A double ban on annie is not worse then a single?

Zielmann1 votes

And what stops people from doing that with the current 6-ban system?

It was already pretty common for streamers to hide the client, during champion select, or at least mask mask the parts that would give away that somebody ghosting is in the same champ select (hide the picks/bans, maybe even the timers).

Actually, from that perspective, the new method makes it harder for people to tell if a streamer is on the other team, cause you won't see the other team's bans until the ban phase is done. It would be too late to do anything about it then.

Voluug132 votes

And no one cares because 9/10 one trick ponies use toxic champions. Riven Zed Yasuo Khazix

Thefrostyviking1 votes

{quoted}

You do have to consider One Tricks of Popular Champions, or Popular Players, screwed. Annie Bot, BoxBox, Diamond 1 Kha' Zix, They will be forced out of there roles quite often and the higher elo you get the more you see other players, and of course Im betting a see yasuo banned 9/10 games along with Riven and Zed + whatever is strong at the time, 10 bans currently the way they are doing is death to the One Tricks In My honest opinnion

Because Riot doesn't endorse onetricks......they want diversity and not the same things over and over.

And yes, this despite the fact that some champs have been strong for ages.

Salson5 votes

I'm fully aware I don't speak for everyone, that's why I made the post to see if it gets upvoted or downvoted.

It's bad because the element of randomness it never a good thing in a competitive game, not with elemental drakes, not with Tryns passive and not here.

Also the pros have a ban system that's directly superior to this, the comparison really isn't that hard to make. They just got scared Yasuo, Vayne and others would get permabaned and they would lose players because of that.

Glory ln Death1 votes

How is this random?

Salson3 votes

You randomly waste bans on duplicates. It's not really random, but u have no knowledge of it.

Glory ln Death4 votes

All it does is "punish" people for "Flavor of the Month Bans". Ban someone that actually matters - a lane counter, team comp counter, personal arch-nemesis - not just the Boards' circle-jerk of the week, "ermahgerd so broken OP cancer" annoying champions.

Voluug134 votes

Considering that the boards has no even 1% of the playerbase on it, it seems stupid and inane to believe Riot is punishing the ''circlejerk bans from boards'' that are nothing but echo from competitive/pro play bans.

Aptest1 votes

unfortunately the result of this type of banning system is that the yasuo and vayne will absolutely be permabanned.

because in previous version you have more knowledge so leaving up the yasuo is sometimes ok if you know your side is playing a strong counter.

but in this system you know very little about what you actually will play when you make the bans, so statistically the perma-ban of whomever you hate most is the correct option.

LyingOnLine7 votes

I would be perfectly fine with it if bans that were locked in for one team were locked out for the other team as well, giving an avenue for not duplicating bans.

As it is, it just seems like a clusterfuck.

Salson5 votes

True, I can deal with a clusterfuck, a RANDOM clusterfuck is the problem.

General Esdeath 4 votes

I think the back and forth 1-1-1-1-1-1-1-1-1-1 was OK

but this is just a case of "hold my beer" from Riot

LankPants4 votes

I feel like a back and forth system would necessitate shorter bans at 10 bans. Personally I'd be OK with this, I feel like 30 seconds has always been excessive. A 15 second period to ban or a 10 second timeframe with ban intention would be optimal as long as you don't kick players for not banning.

archerno12 votes

I think its good idea. At start people will just ban same champs on each side, that they think its OP. They wont use bans the way they should be used, by banning champs that can counter your comp... Then people will realize what they are doing and will hopefully utilize bans properly.

FennekSucksAtLOL2 votes

I'm just gonna say that the reason why they did this was probably because if they went with 10 bans in the current banning system people would complain about how it takes 10,000 years to get pass ban phase. "Just reduce it to 20 seconds or less" you might say but that also has its own problems like if someone's computer is a potato they would just have to ban something in a panic all the time and it might even cause unintentional dodges if someone is really indecisive. Why not make teams take turns banning then? The reason why that wouldn't work either is because one team would have the advantage over the other due to being able to counter ban based on the first teams bans. Sure, the 10 ban system riot decided on isn't the best system but it's one that catered heavily towards the nature of solo-q. Also, duplicate bans are not gonna be as all over the place as everyone thinks they are. Sure, there will likely be 1 or 2 duplicate bans but it is unlikely that there will be more than that per game. Anyways, that is my 2 cents and sorry for the long post. Feel free to call me stupid and peace out folks.

TL;DR: They gave you what you wanted. They want to cater it to solo-q. Duplicate bans will not be a big problem.

Aptest2 votes

I think rito has dropped the ball here. this is outright a removal of gameplay. the game will become less varied because this type of ban system decreases the champion diversity.

AwesomeGuyDj2 votes

LCS ban pick system is superior. Give us that or a seperate unranked que with that. Period. More strategic decisions and overall more logical. WHY is it that, the lcs, the thing the game is balanced around and given the most love by riot, not having the things that work well there given to the rest of the playerbase. It just widens the gap between non competitive/competitive league.

FourVsFive1 votes

I do not mind it at all. One, ban phase will be faster, Two, every one gets the chance to ban the champion they want to ban. Better then the current system.

hotarse1 votes

I thought it would be a good idea. I still think it is. But I don't think it's enough still. It is possible now that the total number of banned champs only reaches 5. That's less than what we have now (granted this will likely happen very little).

This was one of my proposals that I think would be better. Do the five bans simultaneous thing, BUT only champions that are banned by both teams actually become banned. Then you do the normal 3 bans for each team (staggered) and into picks.

Shadow Hazard1 votes

I agree with the idea. Each group gets the similar amount of time each individual get to ban currently live, then it would frankly actually even speed up the process and everyone gets to leave happy.

Makharya1 votes

Who though this would be a good idea? Anyone with sense. Who though the playerbase would like it? Anyone that has understand the most basic things. People don't know what was good, if game was made by the player it would be pure garbage.

A Basic Island1 votes

people wanted a way to make sure they'd never have to see lee or yasuo ever again

rito gave people what they wanted yet they still complain lol

Seenan2 votes

[{quoted}](name=A Basic Island,realm=NA,application-id=3ErqAdtq,discussion-id=Kg8Ec3vJ,comment-id=000b,timestamp=2017-05-20T10:34:32.433+0000)

people wanted a way to make sure they'd never have to see lee or yasuo ever again

rito gave people what they wanted yet they still complain lol

They gave it in an extremely inefficient way. 10 bans potentially gtes reduced to 5, once again, if everyone bans the same bans.

Sammystorm1 votes

Pre game lobby is already too long. I might stop playing if they put your idea into the game.

i cant move wtf1 votes

I like this system. It will be much faster than the current system as well. Good job Riot.

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