We should balance assassins and fighter off of Diana!

Opistach··2 votes·466 views

summoner 14 Diana summoner 4

So Diana's kit has goods and bads, but she is rarely considered viable to people I think, but her kit is pretty amazingly balanced, I believe we should use her as like a symbol of 'this is good technique' and 'this is bad technique'.

  • Her mobility relies of landing a confusing skillshot.
  • Has good utility, a shield and a knock up/back.
  • Damage is reliant on landing her skillshot and precise timing on when her passive is up.
  • She will blow up easily if she is not played in a tactical and intelligent manner.
  • She is moderately tanky, while still having the damage to carry a fight against an ADC or other high DPS characters.
  • Escape is reliant on a skill shot.

I think she is pretty much the perfect balance ideal for all assassins. What do you guys think?

5 Comments

lojician1 votes

Ok. Right after they start balancing adcs off of varus and mages off syndra. Counterplay is all well and good when everyone has it. But once bullshit like Kalista and Lissandra start getting put in the game assassins/fighters need to be low counterplay bs too to not suck. Which is why Irelia is the only good fighter in high level games.

Opistach1 votes

Irelia will always be good I believe.

What you say is true, but I still think that if everything didn't have to be stupidly mobile, Diana would be a good plae to start placing balance ideas on.

Malix Farwin1 votes

Anyone who thinks Diana isn't viable just wants her to be insanely OP. she is really good right now. Good win rate, above average in every category but assist and damage taken.

Opistach1 votes

I am saying she is good, I would like other champs to be balanced like her.

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