New baron and dragon change .

LOSINGISMYPRIDE··1 votes·1,243 views
2/13 PBE Update: More Tentative Balance Changes

siege minion 300 % against turret . So you dont even need to fight anymore since the turret hit outside of the range of the turret at 900 range . If this hit live were screwed once the team get the baron buff especially if theyre ahead .

2 Comments

TreeDayBan1 votes

It already feels like the team who gets baron wins as is. I'm guessing this is to try and shorten pro games which seem to be lasting 40-60 minutes. But how much of that is a fault of the buff/map and more a fault of the risk-averse playstyle that pro play seems to adopt. So, I dont like it, tbh. Pro games last that long because people are afraid to actually take a chance to win the game; not because baron isn't strong.

LOSINGISMYPRIDE1 votes

Baron buff was actually really strong i assure but now they actually tripled the value on siege mion and also made the caster minion receive 50 % less damage . If you actually get a baron buff at 20 min of the game its the end for sure . I dont seem to understand wht is so unfun playing a game of 40 min or more . In dota 2 you have alot of ressource and can gather them but the game actually focus on the ability of the player .Anyone can buy Teleport scroll with a cooldown of 1 min for 50 so you can have presence of the map everywhere . I mean they say they want league to be a team game but i never seen a moba so seperate in lane and wht is incredible is that the champion who can have global presence are the most favorite in pro play . Simply because they can do many other thing than simply stall into lane and do nothing . League has like 8 years and wht they changed ? ( The map graphic , some rework of classes , rift herald , remove rune and made a new set of mastery . I dont feel like league evolved .

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