A question about Thresh
Instead of the usual balance conversations about Thresh, I'm actually concerned about clarity.
A few players get confused with Thresh due to his aa animation, and don't realize relic shield needs last-hits to work due to the execution part being melee only.
Is this a player problem (aka: support players having their derp moments), or is there a minor clarity issue that could use a fix? I've known Thresh is ranged just by checking his aa range, but should there be something in the shop or whatnot for clarity, or are derp moments just derp moments?