So, just some ideas about the upcoming Lux adjustments, and ways you can help balance her further
So I like the changes coming to her shield. They make a lot of sense, and as someone who has seen his fair share of Luxs stomp out midlaners, due to that shield (myself included), i feel there is another area in which Lux has a lot of hidden power. Her W. That weird Zone that she can throw out that offers a mediocre slow and a pretty normal amount of damage. In all reality, I am not suggesting number, range, missile speed, or scaling changes. but just a simple DELAY on reactivating the zone AFTER it lands. It would allow many midlaners the chance to actually dodge it in the early game. currently she can hurl out a quite large ability and insta pop it for damage, rapidly chunking down enemies who have no immediate way to avoid it. Late game it's not an issue as you can just move out of the way, but the early game is currently... overbearing. I'm not sure what numbers work the best, but I guess a really simple, 1 to .5 second wait time, after landing, to pop it for the damage. I could see Luxs actually trying to use it for a slow zone as apposed to instant damage in a large area. I'm sure Lux players everywhere will throw a fit and whine, but it would add more counter play against her range and CC.