ADCs should have a Dead Zone
It's incredibly frustrating to see lategame ADCs standing in one spot and facetanking assassins/tanks while doing godless amount of damage, yes assassins now have a good shot at deleting ADCs with lethality buffs but that's not the point.
ADCs are meant to be squishy RANGED consistent physical damage dealers whose main attribute is kiting. But in league that's not remotely the case, lategame adcs just stand in onespot and right click everyone to death while getting shielded/peeled by their beta supports/tanks.
Marksmen are supposed to USELESS in melee range not just vulnerable to getting controlled/bursted. I'm a Yi player myself so I have no issue of showing any ADC how beta they are if they ever dare get in melee range but when a midget ass Tristana offensively rocket jumps into a massive rock guy (Malpite) she should get MASSIVELY punished regardless of what stage of the game it is or what either of them is building, ESPECIALLY if it's 1v1.
Like, when you're carrying a huge ass Sniper Rifle and some dude rushed into you with a combat knife you should have no time to react at all, let alone if you're the one rushing into him XDD
+ lifesteal exist in the game. Unless it's a melee ADC of course like
or
.