Why is Yasuo so basic yet so cool?
The plays I've seen his mains make are insane. How can so much skill be displayed through usage of a simple stab and dash. (Even his wall has sum cool interaction with q)
The plays I've seen his mains make are insane. How can so much skill be displayed through usage of a simple stab and dash. (Even his wall has sum cool interaction with q)
No shit.
If you make Garen's regen passive permanently active, have an additional second passive of whatever, give Garen's Q 3 stages which is also a ranged attack, make his W an AoE effect, make his E a toggle so he can infinitely spin if he wants, and his ulti able to execute from range and blink Garen to his victim, and his entire kit has barely an CD on top of the fact it already has no resource management, ofc that would also make him "so basic yet so cool".
No shit.
If you make Garen's regen passive permanently active, have an additional second passive of whatever, give Garen's Q 3 stages which is also a ranged attack, make his W an AoE effect, make his E a toggle so he can infinitely spin if he wants, and his ulti able to execute from range and blink Garen to his victim, and his entire kit has barely an CD on top of the fact it already has no resource management, ofc that would also make him "so basic yet so cool".
I know Yasuo is hard to play, but his kit isn't overloaded information like akali's. Q is short and long stab with cc. W is a wall. E is a dash. His R is abit overloaded cuz it refreshes his passive.
I know Yasuo is hard to play, but his kit isn't overloaded information like akali's. Q is short and long stab with cc. W is a wall. E is a dash. His R is abit overloaded cuz it refreshes his passive.
Stats do not lie. https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Yasuo/graphs/
A "hard to play" champion wouldn't be played by every dude and his mum while also sporting both high win rates and extremely high ban rate.
....
And his entire kit is overloaded. Because his kit has 0 designed drawback while also filled to the brim with self-synergy, as well as synergy with others.
And this is not mentioning the fact his broken ass hitbox on his W as well as the entirely hidden and broken as shit """secret interaction""" in his R that goes out of its way to break the game and saves him from risks of turret diving for no reason, are all conveniently forgotten by Riot.
He is also a faulty design even in the highest level, because Yasuo is supposed to be very weak in early game, as per the VERY FIRST LINE in his gameplay development note. But ofc, that's not what happens, as he is an extremely strong lane bully especially against ranged champions. Who'd fucking thought, that a champion with BOTH 0 CD and resource management at all, infinite poke and mobility, and 2-3 ways to nullify enemy poke entirely, makes him a strong lane bully amiright?
....
Yasuo is fundamentally broken. If Riot isn't willing to actually fix him, then he needs an entire makeover/rework.
But ofc, Riot wants neither atm. Because they are entirely fine with keeping him intentionally broken because yahoos just can't suck Yasuo's dick enough, trying desperately to believe that Yasuo is not the problem and that it's simply because you have skill or some shit.
We've all seen this before, back when Lee Sin was Riot's poster boy and how Riot did everything they could to make him as broken as possible. And it was also then that people like you who horded themselves around Lee and all collectively pretend that Lee Sin was oh-so "hard to play" and "so much skill be displayed" and whatnot in spite of the reality that Lee was simply balanced to be broken as shit. Funny how all of that had turned out when Riot had enough of Lee and nerfed him to the place where he actually belongs.
The skill comes from making correct decisions, not from a complex kit. Yasuo has what, like 10 different mechanics/combos? Yet those can be applied in dozens or even hundreds of ways at any time and making a wrong decision can easily lead to death.
There is a lot of truth to the old joke that the skill in Yasuo is learning to not kill yourself.
Because he's overloaded in the sense that he has moves and combos that can be buffered through Flash, can cancel animations, etc.
Unlike most champions, he has the ability to be so versatile because he has an answer or technique for everything.