Is Hashinshin right about grasp gp?
I dunno, it doesn't feel OP to say the least. Its like panth's poking with 0 all in.
Edit : He says gp spam qs into an all in.
I dunno, it doesn't feel OP to say the least. Its like panth's poking with 0 all in.
Edit : He says gp spam qs into an all in.
Grasp GP is anti fun to lane against
Hashinshin just whines about anything that isn’t a bruiser.
Might want to clue us in on what Hashinshin said about grasp gp, as most people here probably don't watch his stream. GP q'ing you to death until he can all in is really annoying though, I don't know if that has anything to do with it.
He basically just said GP has no mana costs (low mana cost on Q and free barrels) and can just spam Q on you while healing from safety with grasp and that oranges are stupid too.
grasp gp should be removed but here comes the boards.
Grasp is kinda the only viable keystone for Gangplank, so I say let it be.
Aery works on GP mid, Klepto still works decently well on tank tops. Do you even play GP?
I do play Gangplank sometimes.
However, even if I wouldn't, I am also able to rely on statistics. And these statistics disagree with you, at least when it comes to Aery, it seems.
Aery on Gangplank has a pickrate of 0,2% and a winrate of 43,6% at max. If I sort for Gangplank mid, then Aery even just has a winrate of 39,1% for him in that position..... I wouldn't really consider these numbers viable.
Kleptomancy is more realistic, you are right that this might be another viable choice for him. However, since the main argument for many players in here against Grasp Gangplank is that it is "frustrating" and Kleptomancy tends to be extremely frustrating as well, what gives? I prefer fighting a an enemy that is at least consistent (so: GP with Grasp) over an enemy that is stronger or weaker based on RNG (GP with Kleptomancy).
So yeah, in the end I am still not really against Grasp Gangplank.
grasp on any ranged champ is cancer