Fervor of battle is a REALLY, REALLY shitty mastery when compared to its counterparts in that tree
Think about, who's going to be speccing 18 points into the ferocity tree? these are your adc's, assassins, fighters, and mages.
Adc's, Yasuo, and Tryn are going warlord's bloodlust. duh.
Mages are getting deathfire touch.
Where does that leave the ad assassins and fighters? The only keystone in this tree that even somewhat works for them is Fervor of Battle, which does "basic attacks and spells give you stacks of Fervor for 5 seconds, stacking 10 times. Each stack of Fervor adds 1-8 bonus physical damage to your basic attacks against champions, based on your level."
This is so weak compared to the other two, ESPECIALLY warlords. the only fighter that's gonna be using this mastery really well is riven. And we all LOVE riven right? Luckily we're in preseason, cause this mastery either needs to get buffed or changed into something that the classes that aren't mages or crit-based can use effectively.
Some of these will also be great with Strength of the Ages or Grasp of the Undying if they choose Resolve, but if they go Ferocity, Fervor In Battle will likely be their choice.
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, no AD in runes, i go full armor pen reds and quints, and i get natural talent in masteries. You get a total of 305 bonus AD from items and the mastery. To that ad the dragon buff and Zed's W passive and... voila, 531 total AD and 418 bonus AD for your Qs. If you are a Hydra guy, i think it will get you to 600 AD, i am not sure, i don't build hydra on zed and i am not sure what your AD will be with it.


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