An alternative to minion body block.
Hey,
I've been quite upset about the recent RNG lottery tickets when trying to pass a wave or multiple waves of minions.
I think there needs to be a logical adjustment as to how these minions interact with the champions that pass by and I came up with a thought that champions would push aside minions when walking/colliding with them, essentially allowing them to pass through, but slowing them by ~X% to equal out for those champions that have special interactions with passing through minions such as
or
.
However, I'd expect that value X to be in the less than 5% area, as it would just be too much of a punishment for anyone trying to get a quick engage going, like a
hitting a Q and trying to chase through a wave.
Alternatively, minion block could be removed entirely from the game, which Renders abilities like those of Jannas pointless. How do you do that, you may ask? 2 Hitboxes. 1 for collision with champions, one for abilities hitting them. The Hitbox for collision, idk.. make it very small, or smaller than it is right now.
(I am not in favor of this idea, but it's an idea)
Another interesting factor to bring in is another logical adjustment, flying/floating and similar champions could for example not be affected by minion block alltogether. This would add a new bit of dynamic to the game.
(This is disputable of course)..
What do you think?