Can you guys add an HP Tear Upgrade?

Bread Pit··38 votes·14,438 views

Like the other Tear items, it would give you bonus HP equal to a percentage of your max mana and once it is fully stacked, it would have an active item effect that consumes a percentage of your current mana to give you a bonus of some sort ( maybe toggled HP regeneration or AOE dmg like Sunfire ). It could build out of Tear and Giant's Belt or maybe just a Ruby Crystal to keep the item cheap. I imagine Tank players in the top lane would be delighted to have another first item option that isn't Sunfire and an HP Tear Upgrade seems like an obvious item addition that League is missing right now.

45 Comments

Kazekiba8 votes

I mean basically RoA but its more like Singed' old Passive (25% of max mana -> HP). And for its activation, it could either:

  • burn 20% of current mana to Slow/Cripple in an AoE around the user, ~400-600 units. Slow strength scaling with % current mana (If cast at full mana, 80% slow. 40% slow if cast at 50%, etc.)
  • Heal the user over 2.5 seconds for 166% of the mana consumed
  • Grant the user a shield equal to 10% current mana (half the value consumed by the active, similar to Blitzcrank's Passive) or 10% max health, (similar to Malphite's Passive)

Pair Frozen Heart (+400 mana/100 HP) or IBG (500 mana/120 HP) with a Righteous Glory (475 HP/300 Mana) and abyssal mask (425 health/300 Mana) and youre looking at one big hearty meattank. Let me propose a build path: item 3070 +item 3067

Item name: Manafire Crystal (X/750 mana charged) --> Manaferno Ring (750/750 mana charged)

Hammermancer1 votes

item 3751 could be cooler

Kazekiba2 votes

Would be horrible.

Spell-spamming tank (like say, Maokai) now cannot buy Sunfire cape? Fair, i guess you could always replace it with the 99 other armor items but then you lose the niche that Sunfire fills. Plus, tanks lost a lot of CDR itemization and notably have one entire 20% CDR item

Saevum2 votes

I like it Lissandra

FakeFiddlesticks8 votes

you know that infinite hp stacking champions exist in-game right?

Death Rex2 votes

{quoted}

you know that infinite hp stacking champions exist in-game right?

Imagine Swain with this haha

IainG1018 votes

OP is talking about an item that upgrades from Tear that helps tankier champs, not an HP version of Tear that stacks HP instead of mana.

hiyares3 votes

{quoted}

you know that infinite hp stacking champions exist in-game right?

there are litteraly 3 that i can think of lol 2 of which give 0 fucks for mana unless they are going for some weird anti physical build Chogath Sion Swain please correct me if i am wrong here. honestly there needs to be more tank variants of items in general and i agree with that but a tear version for hp is honestly not one of those items and also i wish tanks would get the mage treatment where mages before could not push towers so they then decided to make it that ap ratios effect tower. why not do the same for tanks make it hp based or resistance based.

LordGeovanni1 votes

I think that the Mage changes should be reverted or at least only make it where they did a 50% physical damage 50% magic damage for mages. Mages shouldnt have their long range seiging and burst potiential and also be doing marksmens jobs of pushing towers (that mage players dont use that potential is completely irrelevant to mages being able to do it.) I dont think that tanks should get more just base to do that. I think that Demolish needs to lose its base damage and the ramp up needs to have no cooldown so after you use your first demolish proc you start charging your second proc from the start. it gives the tanks better sustained damage but less overall one proc tower destruction.

ÈvilMorty2 votes

Sion yes and you know what? he could really use a mana hp item beacuse if you ever played sion before, he runs out of mana pretty quickly

ArtumisPrime6 votes

Built from Kindlegem for CDR -- because tanks need this stat almost as much as supports, and their options are extremely limited, and it would also be similar in cost to wand/pickaxe.

Maybe something like consumes 10% mana to grant 2-5% of max mana as armor/MR for 3-5s on a 60s CD?

Hot LeBlanc Yuri4 votes

Please no, i dont want unkillable tank ryze meta, hes already braindead op rn

General Esdeath 3 votes

_laughs in Vladimir _

LordGeovanni1 votes

You misunderstand He means a hp item that gains more hp off of how much mana you have built (if you hear tear item think based on how much mana you have built/ mana pool) vlad can only get value from the base hp the mana passive would be useless.

General Esdeath 1 votes

{quoted}

You misunderstand He means a hp item that gains more hp off of how much mana you have built (if you hear tear item think based on how much mana you have built/ mana pool) vlad can only get value from the base hp the mana passive would be useless.

Pretty sure someone tried tear on mana-less champs before and the stacks still apply. And once the stacks hit 750 he gets a huge power spike because of his passive.

LordGeovanni2 votes

Unless something changed in the last 3 months manaless chapions cant stack tear items. Tear items stack by using spells that cost mana. Which is Why Making Kassidin's W cost 1 mana was a massive buff to Kassidin when before it didnt cost mana because it was a spell that let kassidin regain his mana. Even if Mana Less champions could stack tear items they still wouldnt benifit from it because the item gives Champions stats based on their mana pools (which they have none of ) not how much mana they have built

Rıots Bad Client1 votes

[{quoted}](name=General Esdeath ,realm=NA,application-id=3ErqAdtq,discussion-id=JEu1jB4O,comment-id=000b,timestamp=2019-10-22T23:19:39.431+0000)

_laughs in Vladimir _

vlad wants mana?

General Esdeath 1 votes

{quoted}

vlad wants mana?

He wants the AP and HP that will help him scale his passive better. This is the same as when some people build item 3165 on Kat for the magic pen. They don't need the GW effect, but they do want magic pen.

Rıots Bad Client1 votes

[{quoted}](name=General Esdeath ,realm=NA,application-id=3ErqAdtq,discussion-id=JEu1jB4O,comment-id=000b00010000,timestamp=2019-10-24T20:33:15.518+0000)

He wants the AP and HP that will help him scale his passive better. This is the same as when some people build item 3165 on Kat for the magic pen. They don't need the GW effect, but they do want magic pen.

then why doesnt he build item 3027 ?Mana, HP AND AP

if you think hes gonna build a MANA+HP item? gives him 2 stats. with pretty good Health stat to boot.

Because OP's item idea was "it would give you bonus HP equal to a percentage of your max mana" I dont think... Vlad would would ever... EVER buy it. But hey, You were the one who laughed in Vlad. so again Vlad wants Mana?....

Maybe you can exsplain why a Vlad would want that item. Even if the item was each 1 mana, gains a bonus 2000HP. How could a vlad use that.

General Esdeath 1 votes

{quoted}

then why doesnt he build item 3027 ?Mana, HP AND AP

if you think hes gonna build a MANA+HP item? gives him 2 stats. with pretty good Health stat to boot.

Because it's not cost efficient and he's already a late game monster, why build a scaling item?

Because OP's item idea was "it would give you bonus HP equal to a percentage of your max mana" I dont think... Vlad would would ever... EVER buy it. But hey, You were the one who laughed in Vlad. so again Vlad wants Mana?....

Did you also miss when OP said, "it would have an active item effect that consumes a percentage of your current mana to give you a bonus of some sort ( maybe toggled HP regeneration or AOE dmg like Sunfire )"? Why not give new Vlad WotA while we're at it? Didn't want to see him die anyway.

Rıots Bad Client1 votes

[{quoted}](name=General Esdeath ,realm=NA,application-id=3ErqAdtq,discussion-id=JEu1jB4O,comment-id=000b0001000000000000,timestamp=2019-10-24T23:04:58.541+0000)

Because it's not cost efficient and he's already a late game monster, why build a scaling item?

Did you also miss when OP said, "it would have an active item effect that consumes a percentage of your current mana to give you a bonus of some sort ( maybe toggled HP regeneration or AOE dmg like Sunfire )"? Why not give new Vlad WotA while we're at it? Didn't want to see him die anyway.

buddy.... Im not sure if you know this... But

Its a tear item... Just... Go ahead and try to even Stack the tear as Vladimir ... How do you think vlad can even get that active.... Even if the active was "Instantly get 2000 Perma HP" He cant use it... Even if he wanted to. (Like legit... Just go to practice tool and test it for yourself)

You need to stack the TEAR IN ORDER TO GET THE ACTIVE.

He just cannot stack the tear. Its as simple as that. Vlad cannot Even use this item.

Maybe its because you dont understand the tear items.

But the main source of the tear items comes from MANA.... Muramana (Gain bonus AD based on Mana (also deals on hit based on mana.)

Archangel's Staff Gain Bonus Ap based on mana.. Gives a shield based on mana...

Now lets see how HP tear Item might work... based ON op's suggestions and how current Tear items work.

Gives bonus HP based on Mana... Gives a HP Burn or regen... Based on mana...

Did you also miss when OP said, "it would have an active item effect that** consumes a percentage of your current mana** to give you a bonus of some sort

no... Apparently it went over your head that vlad cant even use it if that is the case...

Build and try to stack item 3048 and use that item on Vladimir . And tell me how wicked OP that shield is on him. hell... tell me How you were able to even get it to stack.

General Esdeath 1 votes

{quoted}

buddy.... Im not sure if you know this... But

Its a tear item... Just... Go ahead and try to even Stack the tear as Vladimir ... How do you think vlad can even get that active.... Even if the active was "Instantly get 2000 Perma HP" He cant use it... Even if he wanted to. (Like legit... Just go to practice tool and test it for yourself)

Can't, I never installed League. Made this account just for boards uwu

Zeyphel3 votes

As much as I like AP items, this will seriosly be OP.

preternatural2 votes

sorry sir or madam, we can't add that because every champion would build it due to everyone already lacking hp. this is by design. we hope you understand and have a good day. *click please note that all calls to this line are recorded

Neamean2 votes

I've been wanting something like this for Taric.

Hemulen Magi2 votes

I want item 3110 as a tear upgrade. After completing stacking, it could become "Heart of Avarosa", and gain a toggle effect that continually spends mana in order to create an enhanced blizzard aura. Awe could grant either health or a slowly regenerating shield that gains maximum capacity with total mana. A shield instead of health would prevent interaction with health-scaling items like Titanic Hydra.

The recipe can be item 3070 item 3024 item 3028 850+900+800+550 = 3,100g 70 Hybrid Resistance 500 Mana +10% Cooldown Reduction +100% Base Mana Regeneration Unique Passive - Awe: Grants a shield that regenerates at twice the rate of your Base Mana Regeneration. Maximum shield capacity is 25% of your maximum mana. Unique Passive - Mana Charge: [same as usual] Unique Aura: Reduces the Attack Speed of nearby enemies by 15%. [After stacking Mana Charge, transforms into Heart of the Avarosa and gains a toggle effect on aura to increase aura size/visual-effect and increase the Attack Speed reduction to 25%.]

Jesi Oni2 votes

Merge it with magic resist because thats another subject people complain about...

item 3211 item 3070

Support Position2 votes

No, and no thanks Vladimir

Semaj3xt4h1 votes

This sounds amazing... Another on use effect that I think woulda be really cool would be something like, 2 min cd on use target ally and for the next 4 seconds you absorb 30% of incoming damage to your mana or until your mana is drained...

I think because of how quickly your mana could drain in this scenario it wouldn't really be broken, if you drained all your mana then you are walking away with zero mana and won't offer any utility right so its a huge sacrifice to possibly turn the tide of the fight.

OmarWott1 votes

isn't there a rune that gives infinite hp?

Spaceman717 votes

{quoted}

isn't there a rune that gives infinite hp?

Overgrowth, but it doesn't end up giving that much and scales pretty slow. You only really feel the effects on Sion/Cho.

OmarWott1 votes

i actually am ok with how it scales since if it did more it would just be super demanded in runes for them. a item would just demand it in builds for all tanks/bruisers

IainG103 votes

OP is talking about an item that upgrades from Tear that helps tankier champs, not an HP version of Tear that stacks HP instead of mana.

OmarWott1 votes

i think a hp item that works like tear would be nasty so i don't really want one since that's just gonna encourage more tank/bruiser meta. imagine what vlad would do with all the power he scales bc of his passive

IainG101 votes

Yeah, that is a think that should never happen.

LordGeovanni1 votes

you mean the ones that in theory give infinite hp but in reality give 45 and 135 hp respectively in a 45 minute game? (if you are playing a bruiser) worse if you are playing a tank for overgrowth.)

OmarWott1 votes

i think it is fair for what it does since it is a small rune and if it scaled anymore it would just be too strong imo

LightswornLance1 votes

This sounds like a really cool item but it's saddening that even if it was added the main tank I play Shen cant use it.

ihateyouallmuted1 votes

item 3070 + item 3801

RottedApples1 votes

only if i can get an AD catalyst item

WAZZZUP5001 votes

Lol why? catalyst is all about taking damage and spamming abilities over an extended period. It wouldn't be good for adcs, bruisers, or heavy engage. Honestly the only champs i could see it being really good on are maybe jax, fiora, and irelia, none of which need another defensive item in their arsenal.

Vlada Cut1 votes

Honestly I would've wanted an AS upgrade for item 3070, but uh...that'd make it broken when paired with item 3508.

LordGeovanni2 votes

How so you already cant run out of mana when you get item 3508 unless you refuse to auto attack in which case you gonna run out of mana anyway.

Vlada Cut1 votes

{quoted}

How so you already cant run out of mana when you get item 3508 unless you refuse to auto attack in which case you gonna run out of mana anyway.

You truly never lose mana this way, and combine that with future Cloud Drake and an AD Caster. Pretty sure no one wants to see Kaisa with 1 second CD on Q 2 seconds CD on W and no CD on her E.

LordGeovanni1 votes

Id rather see an increase in hp5 based on mana pool. like 15 hp per second per 1k mana. Id also like to see tear item be stackable again and Ezreal just directly nerfed (I dont see how you can nerf the interaction for every champion in the game because of 1 champion, kaisa could have easily made two) maybe so his Q isnt 1 second cooldown and his ult isnt the same cooldown as other adc ults while having his q lower it's cooldown (and him being the only adc that build cdr most of the time some times Lucain and MF too but not consistently) and his Q reduce damage from on hit effects so he actually has to use his autos and passive his Q spam gameplay isnt fun to be on the receiving end of (Zyra Yasuo Akali Ahri ). Seraph's 400 mana buff reverted 10% cdr less and 80 ap reverted and to not blatantly be better than item 3042 with a better mana refund give item 3004 10% cdr and 45 ad also increase its cost by400 gold

More from Gameplay

More by Bread Pit