My only Issue with New Mordekaiser

FenjaminBranklen·6/14/2019, 7:33:31 PM·1 votes·1,067 views

So, I played old- old Mordekaiser . The original. I was very unhappy with the old rework, as it made morde in the bot lane as a "melee adc" the optimal way to play around his w experience passive and his dragon passive, and he was kind of balanced around those two things, limiting his solo lane potential. His W was also nowehere near as good in a solo lane as in a duo lane, further pushing him into bot as either adc, or, more likely since people don't like a melee champ being the team's damage usually, support. I was especially disheartened by this because I played him mid. So, I am very happy that solo lane/jg morde is now the more dominant playstyle of his again.

The only thing I was thinking was a special marker or some special animation to show that morde has ulted. It's strange that there is no particle effect or anything. I think maybe add a particle effect on the positions where morde and whoever he takes to t he shadow realm. Something kind of like a Taliyah worked ground effect that only lasts the 7 or so seconds of his ult that indicates that he casted his ult, and only that he casted, it doesn't need to show who he casted on. This would make playing against him a little less confusing as right now he and his target just disappear without any tell.

5 Comments

Vustraz6/14/2019, 7:37:58 PM1 votes

It already does by showing red whisps and green whisps corresponding to the champs in the death realm