Statikk shiv and rapid fire change
Combine
and
and give the new item a unique passive that gives you the choice to pick the statikk shiv passive or the rapidfire cannon passive
Combine
and
and give the new item a unique passive that gives you the choice to pick the statikk shiv passive or the rapidfire cannon passive
Orrrrrr we could remove the stacking if we went this direction???
I thought they had removed the stacking until i saw this new trist meta/build
I thought they had removed the stacking until i saw this new trist meta/build
It was gone, then they nerfed shiv a couple patches ago and let them stack again.
I believe it wasn't the damage that stacked, it only worked for the best parts of the unique passive like in the case of Triforce+IBG. Triforce's superior single target damage takes priority, however a slow field is still being created.
Statikk's damage was the superior one, while RFC had (iirc) a better charge up and proc'd on turrets. So you ended up with a quick charging shiv that could also hit turrets.
Their proc damages don't stack on champions anymore though, Shiv one applies unless hitting a turret. That being said, that's still a lot of value gained from the 2 items.
An item with a toggle? I really like this idea.
There are plenty of toggle-able abilities on champions, why not for an item?
Seems cool and easily fixes the issue you're bringing up. Ya, good idea.
I'd rather they just remove the item because I don't see why ADC's need burst, that's all that item is for, burst, if you need waveclear that's what runaans is for.
I'd rather they rework the items to commit to their roles -- Wave clearing and sieging -- without giving up offensive stats. Increase the damage to minions on
and remove crit lightning; Have
do increased damage to structures and lower its base damage.
Oh, and change
to not be a first buy. Lower the AD to 60 and change the
in its build path to a
.