PLEASE DO NOT TAKE AWAY QUINN'S BLIND AND ULT

MiTsuO Akai··24 votes·2,187 views

Please do not take away Quinn's blind and ult as they are what made Quinn well QUINN!! If you wanted to make changes you could have made changes to the W. The W could have been used as Ashe's W which would make sense because we all know that birds can scout. The new Quinn that has been presented to pbe will not be viable because she is left wide open for attacks now and has no way of escaping or fighting her way out of a corner as she does now. ALL experienced Quinn players know that Quinn is a viable top because she has the ability to 2v1 because of the q and ult process. You take those away, you take away the heart of Quinn.

34 Comments

Penakoto3 votes

I want Quinn to be good.

Ignis02 votes

Same. Unfortunately Riot Repetior listened too much about the complaints of CertainllyT's champs so he made new Quinn in to the most linear basic champ ever.

Ser Garland3 votes

Quinn should of been solidified as a BOT laner, not a solo lamer. The whole point she's not getting straight up buffs is as soon as she does, jerks would take her top to bully out melee users. They should of removed some of her self peel and improved her other things. Give her Q a Sivir esque spell shield that only works on champions it hits. Make her ult proc targets with Harrier, and remove her vault entirely, in favour of something else.

MiTsuO Akai1 votes

Actually I find this comment a bit unfair. There are multiple champs who were made to be versatile. We all know Quinn isn't really a good adc but a better top laner. My point though is that the new changes have made her totally obsolete.

Big Lincoln2 votes

how about we don't completely ground-up rework a champion who isn't a problematic design?

Matezoide2 votes

Blind is bad for the adc overlords, so it is getting removed.

Termo's is next.

MiTsuO Akai2 votes

No it isn't.. It keeps her unique. It's what gave her the edge that she needed. Maybe if you played her you would understand.

Silents4292 votes

Yeah if she has to abuse a bullshit mechanic to be "good" then she isn't in a decent spot.

Quinn is shit, this is how she has been regarded for a long time, and now that she is getting rework, like clockwork the "mains" come out and claim she was fine before.

Big Lincoln2 votes

soft CC that limits a specific function is one of the least bullshit things out there

Silents4292 votes

Except it's not CC it's a kick in the balls to only certain kinds of champions, A 3 second blind takes any marksmen out of a fight while shooting a mage results in nothing because they rely on abilities. It is not a good mechanic at all.

Big Lincoln1 votes

it's a 1.5 second blind.

by that account she would remove all silences too because it doesn't stop auto attackers, ignoring the fact that having things that let you deal with some people is a good thing

let's make it all knockups instead

Silents4291 votes

1.5 or 3 seconds it doesn't matter.

Blind is being phased out for good reason.

Big Lincoln1 votes

it's half the time you said it was. that's more than enough time for just about every disengage/counter-CC spell to stop Quinn from killing you, not to mention AD casters

blind is being phased out because riot's not good at balancing unique cases so it's either generic hard CC or none at all. specific soft cc is a good thing

Silents4291 votes

No it is not, it's only effective for a certain kind of champion, it's completely worthless against the many champions that don't rely on auto attacks.

Big Lincoln1 votes

that's the point

it's a niche pick and these are healthy and should be encouraged

Silents4291 votes

The point is to make a toxic and mostly useless CC just to fulfill a niche? That's the stance you are going to follow?

Screw that I want Quinn to be useful, I don't want her to be a Niche pick anymore, no one does.

Big Lincoln1 votes

using buzzwords repeatedly isn't going to make it any less true

the entire point of the ADC rework was to make them niche picks, Quinn isn't an exception to the obvious rule of what they're going for here. quinn isn't going to be useful at all either, what reason would i pick her with this rework when her only combat feature is damage? they didn't make her better at teamfighting which was her biggest problem in not being a general pick, so..??

Silents4292 votes

She roams? None of the marksmen can roam as freely and quickly as she can, a ADC with multiple lane pressure will be great.

MiTsuO Akai1 votes

You don't sound like you play or understand Quinn at all...

Silents4291 votes

Talking about the new one. I haven't played the new one, but her new ult I believe gives her a ton of movement speed letting her roam around.

BeatzBoyFTW1 votes

So that bad Quinn ADC mains brings her to top lane instead & then shits on ALL melee champions there?

ChoGathsSon2 votes

{quoted}

Blind is bad for the adc overlords, so it is getting removed.

Termo's is next.

It shits on melees harder actually

TedBearSurvival2 votes

I don't understand why they are removing the blind and ult abilities no one is complaining that Quinn and Valor is OP.

Karn Bishop2 votes

Funny, i thought quinn being the best and fastest scout in all of demacia was her identity, which is why i find the complaints silly since riot is pushing her towards that original theme which is true to her role in the lore.

For reference i could make the same arguments you are making about how jax originally worked, along with several other champions with rather not enjoyable mechanics if you aren't playing said champion.

jade harley BARK1 votes

Check out the PBE topic for her rework...that's what everyone is saying, especially Quinn mains.

Cibreca1 votes

Yeah Vayne has 12% TRUE DAMAGE, Graves has a shotgun, Kog'maw has 5.0 ATTACK SPEED and Quinn can get into a lane quickly.

What an amazing niche!

I wouldn't be as sarcastic if it wasn't for her ultimate having a 2 second channel and being instantly taken off when damage is taken. Ergo, it's not an escape mechanism, its not a chase mechanism, it's not an anti-gank. It's Quinn coming into a lane and doing nothing when she comes in.

No 12% True Damage, no shotgun, no 5.0 Attack Speed, just plain old damage. No CC. Just damage.

You can damage with 12% True damage, you can damage with a shotgun and you can damage with 5.0 attack speed. Hey, all the ADCs damage. Coming into a lane to damage is what you're supposed to do.

Take off the 2 second channel and maybe silence her for 2 seconds; that could work. Otherwise Master Yi's ultimate is way better (as is her current ultimate.)

Iceborn Pippin1 votes

{quoted}

I wouldn't be as sarcastic if it wasn't for her ultimate having a 2 second channel and being instantly taken off when damage is taken. Ergo, it's not an escape mechanism, its not a chase mechanism, it's not an anti-gank. It's Quinn coming into a lane and doing nothing when she comes in.

Take off the 2 second channel and maybe silence her for 2 seconds; that could work. Otherwise Master Yi's ultimate is way better (as is her current ultimate.)

Lolwut? You do know how her ult currently functions in the PBE... RIGHT?

Tag Team (R): 120/60/0 Mana 3 sec Cooldown Quinn calls down to Valor to assist her. After a 2 second channel, they unite, gaining 70/100/130% Total Movement Speed and the ability to cast Skystrike by ending Tag Team or taking offensive action. Taking champion or turret damage puts Tag Team on a 3 second cooldown.

You don't exit Tag Team unless you take an OFFENSIVE ACTION such as attacking a minion, champion, or turret.

Also Quinn is the Roaming Scout fantasy and your complaint is that its fulfilling that fantasy. She is actually doing A LOT better in the PBE right now with the changes being done to her in order to make her ENTIRE kit less "clunk" than it currently is.

What this entire thread can be boiled down to is "I DON'T WANT CHANGE!" because they think that Quinn is getting weaker when Quinn is not really a competitive pick at all and this is FOR HER BENEFIT.

Cibreca1 votes

It's not written clearly, but "Taking champion or turret damage puts Tag Team on a 3 second cooldown" seems to mean that anything can cancel the ultimate even minion or jungle monsters.

But it's not so much about "I don't want change" as much as "Don't make a champ useless."

Like I outline above. This is a MOBA, not a Theme park. In MOBAs champs have escapes, chases, and duel-potential. Quinn's escape, chase and duel-potential are all in her passive now. Which is very reductionist and basic.

She now has movement speed (out of combat) as an Ultimate, and she has an execute as a Q. But she had before movement speed (out and in combat) as an Ultimate, an execute as an Ultimate and a Debuff (blind) as a Q.

The differences (movement speed in combat and a debuff) weren't replaced. But they took out her 'chase' and her 'duel-potential.'

They could have easily given her Q a debuff (like attack damage lower/increase) but nothing of the sort. She went from blinding and blindingly fast, to arrive in battle and bursting (which isn't bad but also isn't something she didn't already have.)

MiTsuO Akai1 votes

The new Quinn's ult is now useless.. POINT BLANK

Z Statistic1 votes

Why does the scout move at 133% speed all the time? It just makes him to the frontlines faster.

Yeah, that's bronze thought process. The point of the scout is so that you can choose a long route that flanks the enemy and then use the superior mobility to outmanuever them. I would imagine the same is with Quinn. It all hinges on the fact that Scouts have the highest burst in TF2. Likewise, Quinn new niche would depend on her having high burst at every stage of the game. That's probably why she can proc her passive 3 times in two seconds with proper usage, but Riot's gotta give her tons of damage, like Lucian.

Marksmen can't flank. They're usually slow and rely on dashes to get over walls, which would make it more dangerous if stuff goes wrong. Quinn would have to dedicate 2 seconds of her time to be able to go as fast as Master Yi and be able to run circles around the enemy before they know what's going on. This is more useful on the PBE because wards are pretty much nonexistent outside of river bushes. No vision means more ganking opportunities, and that seems to be what Riot's pushing on Quinn.

The channel time allows Riot to push for Quinn to be a ganker/flanker without making her safer or allowing her to chase.

Cibreca1 votes

That's a good analogy, and I can admit that I saw a video of PBE Quinn and thought--that can work.

Yet, in all fairness, she doesn't have 133% speed all the time and while she can gank, she's not an effective ganker.

She's good at burst, and I can't say that, that's a negative thing. Yet to be fair to all Quinn mains, she already had the ability to gank, burst and on top of that duel.

Now, while she can technically gank and burst, she can't duel and that's one of the major problems to me (and I suspect most people).

Every other champ, regardless of theme, has an escape mechanic, a chase mechanic and a dueling mechanic.

Caitlyn is a sniper theme; but she sets traps to duel effectively and she shoots a net out to escape, and she has her ult to chase.

Vayne is a hunter theme; but she can invis to 'escape', she has big movement speed to chase and she does 12% true damage to duel.

Graves is a shotgun theme; he can escape with a dash, chase with a dash, and he can obscure vision.

You get the picture.

And this isn't all to be thematic, but more so to be functional in a MOBA where there is a constant threat of ganks and maneuvering and out maneuvering.

The TF2 Scout a an FPS character, not a MOBA character. I.e. a FPS Sniper may set traps, but being blown away by a net gun (Caitlyn) isn't remotely thematic.

Obviously, Quinn has huge movement speed boosts (W) regardless of her Ult; but unable to duel with it the Ult but to burst, makes her lackluster compared to other champs which can escape, dash and duel.

If Riot really wanted to go with the Burst theme, they could have made w and her ult proc her passive. Also, as q should apply a debuff, they could have made it increase her damage and/or decrease her enemies damage. It's not a blind, but it's also not useless in a duel.

For now, we can just think of other burst ADCs and ask ourselves which is better. Quinn who can get into a good position fast and do nothing, or others who may be in poor positions but do a lot there.

ALSO: If they wanted her to do more burst--why remove the damage and execute off of skystrike her ult?

RpgDusky1 votes

Valor grew up so quickly. Just look how huge valor is now.

Rysophage1 votes

dude all quinn did was blow someone up instantly with no counterplay then die because she ended up in the middle of a fight She didn't even feel like an adc. she was terribly designed, stop crying.

Shénzhì1 votes

Do take it away.

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