Rework spell animation of Lux

HikaruT·8/8/2017, 11:59:29 AM·1 votes·303 views

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Why is Lux so ridiculous animation skills? Throw light, seriously? Especially absurd is the cast of E. The light thing is instantaneous, while in Lux it flies with the speed of a lizard. Well, you can send it to the speed of magic itself, not light. Personally, my opinion is that she needs a visual revocation, especially E. Let E be created like R Anivia, only from light or something else. But definitely not what is now. My suggestion:

** Passive **: In addition binds the target (transfer the Q effect). _Commentary: Given that Lux can push the effect more than once, the duration can be reduced, or give immunity to re-binding. _ Q: A wave of light pierces everyone in its path. Instant skilshot, or with preparation. W: Let her play with Gnarr in a stick throw.summoner 31 In general, the concept of a mass shield for the burst magician is not clear to me. There's better mass blindness around you, yet it's light. A shield can be moved to Q: it hits enemies and closes allies. Or blind the enemies around this champion, giving him a bonus shield power for every blinded. In any case, with W, you can think of something, but clearly not throw a stick. And if you want so, then the animation is different. E: Something between R Anivia and Leona. I think it would be logical to collect light from the edges to the middle with the accumulation of force and release in the form of an explosion. Completely accumulated causes more damage. You can transfer here the effect of binding from Q / Passive when fully charged. R: Actually there's nothing to change, except for reloading. At 40-45% reduction of its ultras has a recharge of the usual skill of any champion, so it should not be.

Total we have: Q: Directed wave of light. W: Light emits. E: Light collects. R: Concentrated beam of light.

You can ignore these changes, but you need to change the animation in any case. Legendary skin means it was given, and logical animation was not brought. Throw light at the enemy, and then a stick ... Well, it's stupid, whatever one may say.

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