1 Life steal item limit?
Dear Riot: I believe that you should limit champs to 1 life steal. Ever since you decided to GIVE bloodthirstier a shield I can't tell you how many times I'll see yi's kite for days simply because blade of the ruined king and blood thirster?! It makes yi feel like he's a tank! It gives him too sustain compared to only having one because on top of the ls, he has meditate as well. I thought it didn't make a difference, but after playing this game for so long you begin to see just how broken it actually is. Especially Riven too. When riven build those two items you might as well surrender. It makes it so you have to 5v1 her. With two life steal items she becomes way too dominant when fed because with blood and her shield and however much life steal they build makes it next to impossible to kill her sometimes. For example, I remember a fed riven healing for over 300 a hit? How is that fair?! On top of the fact that she has a shield n blood that protects her as she heals for insane amounts. How does make sense? She didn't have a grain of armor and yet she was basically the tankiest champ on their team. Please consider it. Because before long, everyone is going to start doing the same. To be honest, I'm a hybrid player. I like to play champs different because I feel like the game is more refreshing that way be that ad ap mal, adapt; ad ap and tanky akali, adap karma, ap ashe, so on so forth. When I first started playing I hated building life steal because the concept was stupid to me; no offense. Not in the sense that it's stupid, but rather because it's unfair sometimes. After about 6 months of playing, i was forced to start building life steal items just so I could sustain against them. but now that people are building two, I'm really finding it hard to enjoy the game as much. Overall blood + ruined = AD tank w/ 0 armor, and let me remind you how excruciatingly painful aaxtrox can get when he builds blod ruined and omen's. I hope you understand. I just feel like with this implementation people will actually be forced to play a little bit more strategically instead of just hitting a minion and gaining hundreds of health back. Spell vamp is no where near cheap because spells have cool-down's. As for the community, anyone agree or dissagree with me? POST YOUR THOUGHTS BELOW PLZ. TY FOR YOUR TIME : ) WAT EVERY YI JG BUILDS
