Can we get infinite wards back again
an by that i mean place more than 3? would make the game a whole lot less god damn problematic ill be able to see people coming after me when there 4/0 :|
an by that i mean place more than 3? would make the game a whole lot less god damn problematic ill be able to see people coming after me when there 4/0 :|
no, because LC$
I'd love to be able to maintain 5 at once, 3 isnt enough after mid game because the enemy could be anywhere
I'd love to be able to maintain 5 at once, 3 isnt enough after mid game because the enemy could be anywhere
is the item u want then, its unlimited ward limit on the map, but the downside is they are visible and easily killed.
Yes please. Whats the point of having four ward slots for a full income item when you can only place 3 at a time and by then you have already had a teamfight, died from it or moved on to pushing a tower then backing off and by then you have 3 fresh wards that will either expire in a bit or have already expired.
as a support main i say HELL NO.
unlimited wards meant a support would have 2-3 items and the rest of the inventory was filled with wards. all the gold went to wards and if there was any leftover it would get spent on items.
so again, hell no. i don't want supports to go back to being nothing more than a ward droppers with no gold for anything else.
as a support main i say HELL NO.
unlimited wards meant a support would have 2-3 items and the rest of the inventory was filled with wards. all the gold went to wards and if there was any leftover it would get spent on items.
so again, hell no. i don't want supports to go back to being nothing more than a ward droppers with no gold for anything else.
considering you can have a warding item and your warding totem if you choose to bring it thats not an excuse
[{quoted}](name=Captainn Ginyu,realm=NA,application-id=3ErqAdtq,discussion-id=I2bHHA9y,comment-id=00030000,timestamp=2018-07-29T23:34:23.270+0000)
considering you can have a warding item and your warding totem if you choose to bring it thats not an excuse
aw but it is, because with the warding item, we would ward, then have to go back to base again, and again, and again, until we filled the map like a Christmas tree. with wards limited duration we would be going back to base to fill the map with wards more than anything else. throughout the game.
it would also make supports prioritize mobility items to be able to be more effective at this.
so again, hell no.
edit: i want to point out, i was here before there was a ward limit, so i know what it was like, and what it will become if your change was made.
your not the 1st person to suggest this. its been suggested since a limit was placed, the change was designed to make warding a team effort. if your having issues with vision, it is likely because it is your teammates not providing enough wards.
aw but it is, because with the warding item, we would ward, then have to go back to base again, and again, and again, until we filled the map like a Christmas tree. with wards limited duration we would be going back to base to fill the map with wards more than anything else. throughout the game.
it would also make supports prioritize mobility items to be able to be more effective at this.
so again, hell no.
edit: i want to point out, i was here before there was a ward limit, so i know what it was like, and what it will become if your change was made.
your not the 1st person to suggest this. its been suggested since a limit was placed, the change was designed to make warding a team effort. if your having issues with vision, it is likely because it is your teammates not providing enough wards.
so replinishing your wards is to much of a hasel? quit being lazy
[{quoted}](name=Captainn Ginyu,realm=NA,application-id=3ErqAdtq,discussion-id=I2bHHA9y,comment-id=0003000000000000,timestamp=2018-07-30T00:00:47.681+0000)
so replinishing your wards is to much of a hasel? quit being lazy
replenishing them every time ur 3 run out inst an issue, if u have unlimited wards that can be placed but a limited amount on the item though u would have to endlessly refresh it until the map is filled with wards, and with a 3 min duration that would be near endless.
edit: as a support main i don't want to go back to being the warding bitch, as it is now warding is the teams responsibility, if the map is to dark and you've placed your wards, its your teams fault, not the design warding has right now.
replenishing them every time ur 3 run out inst an issue, if u have unlimited wards that can be placed but a limited amount on the item though u would have to endlessly refresh it until the map is filled with wards, and with a 3 min duration that would be near endless.
edit: as a support main i don't want to go back to being the warding bitch, as it is now warding is the teams responsibility, if the map is to dark and you've placed your wards, its your teams fault, not the design warding has right now.
Honestly, the support was never the 'warding bitch' Hi ive been playing since unlimited wards. Everyone on the team had a responsibility to buy wards, and to carry pinks. Even if they did remove the ward limit you still have the trinket, and the responsibility to buy pinks.
Don't see the issue with reverting something like that. Vision is essential to winning games as well as knowing where to ward and when.
Honestly, the support was never the 'warding bitch' Hi ive been playing since unlimited wards. Everyone on the team had a responsibility to buy wards, and to carry pinks. Even if they did remove the ward limit you still have the trinket, and the responsibility to buy pinks.
Don't see the issue with reverting something like that. Vision is essential to winning games as well as knowing where to ward and when.
supports are designed to do more with less gold, this resulted in supports having to spend ~30-50% of their gold a game on wards and leave 2-3 inventory slots open solely for warding.
if the ward limit is removed and nothing else changes it means supports will be getting their warding item, movement speed items, and filling up the map with wards, while the rest of the team is running sweepers trinket to try and deny ward vision, making supports have to ward more because their wards are being killed.
all of this so the carries can get more gold and get ahead faster.
gold funneling happens in every aspect of the game, heck its even a strat now to have a carry jungler and a support mid with smite, to funnel the gold to the jungler as the support who gets almost no minions, is just there to funnel and use their utility for the jungle carry...
i garentee you if the ward limit was removed supports would get their warding totem, then spend the rest of the game trying to ward while the enemy team counter wards with sweepers...
Honestly, I would just learn how to place wards better and to pay attention to where they are. You also seem pretty tilted right now after looking through your recent games.