cheap shot rune suks
cheap shot needs a buff 8 true damage after impairment is a shot ive been testing this rune and it feels so weak
cheap shot needs a buff 8 true damage after impairment is a shot ive been testing this rune and it feels so weak
Hey,
Jus wanted to point out it may seem weak at first but when you read its cooldown it all makes sense. Try playing Olaf with cheap shot. You'll be amazed. ~G
I'd rather play him with Taste of Blood since he builds lots of AD and has a healing amplifier in his kit. Dealing 8-40 extra true damage every time you Q and then AA a champion isn't much compared to 18-35+20% bonus AD healing, plus how much it gets multiplied by.
[{quoted}](name=Rathar Dashing,realm=NA,application-id=3ErqAdtq,discussion-id=I0BTrNjH,comment-id=00000000,timestamp=2019-03-15T04:34:45.984+0000)
I'd rather play him with Taste of Blood since he builds lots of AD and has a healing amplifier in his kit. Dealing 8-40 extra true damage every time you Q and then AA a champion isn't much compared to 18-35+20% bonus AD healing, plus how much it gets multiplied by.
I see what you are saying... however when I play Olaf dmg n vamp are not my issues. Making sure I hit the axe to deliver tons of dmg is. But both ways are good, vamp would let you fight vs some champs longer.... 1v1 that is...
meanwhile conquerer delaing 10 true damage a hit lvl 3 and healing for that amount..
Comparing keystones to basic runes, nice meme
[{quoted}](name=Rathar Dashing,realm=NA,application-id=3ErqAdtq,discussion-id=I0BTrNjH,comment-id=00010000,timestamp=2019-03-15T06:07:52.291+0000)
Comparing keystones to basic runes, nice meme
?? im not saying conq is broken here lol its a shit rune on anyone but riven, olaf, and rek sai, but im just saying ya know
For a second there I thought you're talking about a kick in the nuts...
It could be increased to 10 - 50 without much trouble I think.
Or they could reduce the cooldown on it to 3 seconds. Would help keep burst lower while allowing champions who stay alive for longer to benefit from more procs. Also makes it better on teams with high CC, which is something Riot likes in rune choices. Also, it could be better if it had a per-target cooldown, like Glacial.