@Meddler are you happy with the current state of competitive scene?
You stated that one of your goals was to increase interaction at higher levels of play and the results arent exactly great. There are still many matches with like 5-10 kills at 40 minutes, and half of said kills happen at the end of the game.
You dont want to make Dragons mandatory, fine. But why you dont introduce other ways for teams to play proactively and take risks. Since you made the changes to Dragons in the start of s5, pro scene is plagued with low interaction games
And dont even get me started on item/champion diversity. When will you learn that the way to make champions unique is to give them unique utility (like Ashe for example) and NOT different ways to do damage (like Brand for example). With the second approach you make them unique to play, not strategically unique. There are still other mages who do what Brand does, but better
I really want to hear your thoughts on this.
, but you actually gave us BG Cancer Stage 4. There are champs that have been out of the meta for so long or that are in such an underpowered and unworthy state where other champs do what they do, but better;
a bad version of Jax,
turned into a bad Xerath, since all she can do now is just sit behind and watch her overnerfed spears go down,
just kite me to the death (something that could be fixed if you added a movement speed boost to his kit), instead of needing to pray and use
to do something.