Let's make Clairvoyance useful
POTENTIAL SOLUTIONS
- Remove the summoner spell, create a variant of Hunter's Machete that causes Smite to act similar to it.
- Allow Clairvoyance to be used without notifying the enemy where it's been used, instead giving it a global effect similar to Nocturne that lets the enemy know it's gone on cooldown.
- Add a slight movement speed buff to anybody on your team within a small radius of any enemy spotted by it.
- Allow it to optionally be cast on a ward to permanently increase the vision radius (probably the least viable of the four).
Thoughts?