Let's make Clairvoyance useful

x No Heart··1 votes·366 views

POTENTIAL SOLUTIONS

  1. Remove the summoner spell, create a variant of Hunter's Machete that causes Smite to act similar to it.
  2. Allow Clairvoyance to be used without notifying the enemy where it's been used, instead giving it a global effect similar to Nocturne that lets the enemy know it's gone on cooldown.
  3. Add a slight movement speed buff to anybody on your team within a small radius of any enemy spotted by it.
  4. Allow it to optionally be cast on a ward to permanently increase the vision radius (probably the least viable of the four).

Thoughts?

2 Comments

Fadedpf2 votes

Make a hunters machete upgrade that gives you "clairvoyance" so you can check objectives, bushes etc. And allowing you to use smite for the next 10-15 seconds, before it goes on cooldown. To allow baron/dragon or buff stealing.

x No Heart2 votes

Oh, interesting. So instead of just adding the scouting mechanic like I suggested, you'd like to also make it a comeback/objective-control tool.

Additionally, it wouldn't negatively impact the first round of buffs since you'd need gold to buy it. Very nice suggestion.

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