Anyone play Rek'Sai top?

5000000000000000··1 votes·506 views

From playing her a couple times, I've found that she has decent sustain (with minions), great map presence with ult, and possibly a good splitpush potential because of that. She has a slow gapcloser though, so I've found it's difficult to engage a trade. She also doesn't have a combat ultimate, although it gives a permanent attack speed steroid. I'm also new to this champion, so it may be that I'm just bad at using her gapcloser.

Does anyone play her top lane, and know what to build, matchups, and other strengths/weaknesses that I don't know yet?

5 Comments

Zelnick3 votes

I play Rek'Sai top...20 months ago...Not as viable anymore.

50000000000000001 votes

Why not? I don't think she got nerfed recently. Is that when her damage got nerfed to balance her as a tank instead of bruiser?

TheKemperor2 votes

I've played a bit of Rek'sai top, simply because I love the champ design but hate jungling. Skill max I go Q > E > W, putting a point in R whenever possible. Depending on what you want/what your team needs, you can go for a more tanky or a more bruiser build.

Tank: 12 - 18 - 0, with CoC as the keystone. Rune-wise, flat AR yellows, scaling MR blues, flat AS reds, scaling CDR Quints item 3748 item 3742 item 3065 item 3022 item 3512 and item 3111 or item 3047

This build gives you a nice mix of MS, split-push potential, Health and resists. The only thing it really skimps on is LS. Your main focus will be to knockup targets in teamfights, Q - Hydra - E to burst. Your overall damage will be subpar, but with runes/items you'll have 25% CDR lategame, which put your abilities on pretty decent cooldowns.

Bruiser/Onhit: 18 - 0 - 12, with Warlords/Fervor as the keystone. Rune-wise, flat AR yellows, scaling MR blues, flat AD reds, flat AS Quints item 3124 item 3153 item 3742 item 3065 item 3512 and item 3111 or item 3047

Your first item will be Rageblade, as it synergies with your Q pretty well. Your ult gives you quite a bit of hidden power, so in extended trades you'll be doing a lot of damage. Most people won't expect your damage output to be so high, so its pretty easy to bait them into an easy kill for you, especially if you have Fervor. You also splitpush extremely well, and have a good amount of sustain, especially if you take Warlords. In teamfights, you can isolate and shutdown targets pretty well. Deadman's gives you a nice slow on your first auto, and you can normally up your Rageblade pretty quickly, if you can land your knockup. Since you actually have a bit of AP with this build, your burrowed Q actually deals some damage, and can help you CS from range, if your in a particularly bad lane.

Lord Dusteon1 votes

Used to. Then they gutted all of her damage so not anymore.

For reference, Q had it's base AND ratio halved, W had it's base and ratio nerfed. her Fury got changed so her first attack after unburrowing did not give extra Fury, her knockup range was nerfed, her cooldown on tunnels and R was nerfed, her armor was nerfed, and her health was nerfed.

There is no reason to take her top anymore as her only use is a jungle clearing knockup bot, which in a lane is hard to do. Her damage is pretty poor unless she has 100 Fury now, where it transitions to mediocre. And her main use is her global ult, which due to Tunnels is hard to actually use toplane.

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