my main problem with the reworks is that sometimes Riot wants to keep everything that makes the champion "that champion" even if they KNOW for a fact that it was a mistake back when they first did it and that its very likely to be a mistake now.
good example would be MANALESS characters with innate sustain.
I HONESTLY believe that
both should not have retained their in-lane perma sustain abilities as those things do far mroe harm than good. It discourages trading and just makes the champions feel "cheap" as they can autowin most people by attrition. Sustain should ALWAYs be connected to another resource such as mana so that way it feels more fair and trading isn't a exercise in futility.
Like I dont think the people who played those champions would just up and quit the game if that small part of the overall kit got chopped.
so thats one part I dont like. I feel like LoL re-designers are on the side of "let people have thier cake and eat it too" mindset where they try to carry over ALL aspects of the old designs even the ones that we know for a fact are outdated.
the other big thing I cant stand about current champ reworks is overabundance of mechanics.
Powercreep via a thousand tiny mechanics is so ridiculous.
why does his Passive apply a G-Wound debuff? nothing in Aatrox's kit screams "anti healer". Its just there for the sake disguising how "meh" the ability is in actuality
why that ridiculous Bonus minion damage @ rank 5 thingy? Why the bonus movespeed when running at someone when Akali ALREADY gets MS from her shroud? why that MINI STUN on the first part of her R? does it really need to be there? Jesus CHRIST1!!
Why does Irelia passive BREAK shields? what the fuck does THAT have to do at all with her champion? why not just make shieldbreaker like a fucking item or something ? Why does her R DISARM in ADDITION to dealing that ultra powerful slow and second pop of damage? Why does her Q heal her on executes when it already applies on-hit effects like lifesteal? its overkill that irelia can go down to 10% Hp, Q a backline and be back up to like 80% Hp. so..
freaking...frustrating
yeah this shit really pisses me off. Its okay to have a ability thats just a single sentence and this is probably the biggest reason why new champions feel so bullshit to play against sometimes. It gets to the point that champions get "over-rewarded" for simply doing the things they're supposed to do, as though riot felt they needed to "idiot-proof" these champions so people could ALWAYS pull off their kits or win no matter what. and HOTTAKE I think a CERTAIN(ly) designer is most guilty of this ever since Yasuo. Its a running trend that nearly all his champions have like 101 options and mechanics to the point of parody and near absurdity.
Besides that thought I think Reworks are definitely a thing that needs to continue happening. there are LOTS of older champions I want to see realized and "fulfilled"and I think the newer champions can actually in a lot of cases be better for game health than older ones after they're "tuned down" appropriately with enough mechanics or power shaven off.