Morgana buff

Morgana Mastery··1 votes·1,282 views

Morgana needs a serious buff. Her game impact is simply too small.

Let me preface this by saying I'm platinum so I'm not exactly super high elo, but still I'm pretty significantly above average.

I recently made a new account. I wanted to main morgana up to plat/diamond. I've found that Morgana is 100% incapable of carrying a game no matter how well you do.

You see in silver your teammates will be 100% worthless. There's no point in blackshielding vaynes for example when you're doing double her damage as morgana support by the end of the game. That is not hyperbole. I OUT DAMAGE MY ADC 100% OF THE GAMES I PLAY AS MORGANA SUPPORT. Which is disgustingly sad.

So even if you play well, black shield your carries, die almost never, ward the most in the game, buy the most control wards in the game, have 60% kill participation or more, out damage everyone else on your team by 10s of thousands of damage, and land clutch Qs all the time it will not carry the game. You will still need other competent people on your team.

This is not true for other champions. Many other champions can easily carry in silver. Until today when I met some profoundly stupid silver players I had a 100% win rate as Eve jungle. Sadly, I don't want to play Eve and nunu jungle to absolutely hyper carry people in silver.

If I play well in the majority of my games I expect to win the majority of my games. Except as I said my contribution as Morgana seems largely irrelevant in the scheme of the game.

Oh and don't bring up Morgana mid. Morgana mid basically promises the opposing mid a free farm unless your jungle spam ganks or the other mid is absolutely mindlessly brain dead. So at the end of the game if I have 300 cs and I'm 10/3/10 it isn't gonna matter if the enemy Zed has a similar score and farm because Zed is a much stronger carry. Let alone the fact he is an insanely good pick against Morgana. I'm just using him as an example. It could be that the enemy top lane did as well as you did. If that top lane is an Illoai or Fiora you will simply not carry the game.

So when I'm clearly out classing the people I'm playing with and against it makes no god damn sense why Morgana can't win. On my main account I have no problem doing the exact same things and steamrolling in gold/plat. The fact is that silvers are simply too worthless to be carried by Morgana. I mean after all, what's the point in giving Ashe all the farm in lane if a silver Ashe is going to have 67 cs by 30 minutes?

It really is a Morgana only problem. I can lose my lane as Veigar early and absolutely hyper carry the game late game regardless. I can lose my lane super hard as lux and still carry. i can gank like absolutely crazy and feed my teammates as Morgana and lose.

I feel that his highlights a problem in league of legends right now. In several areas:

1.) The burst assassin meta is insanely unbalanced. Ever since the release of Zed this game has been all about burst assassins and characters like Karthus are permanently retired. Why? Because in low Elo play (bronze-gold) you need to be able to instantly eliminate the enemy carry who went 15/0 in lane because your teammates are trash. This doesn't happen in plat very often. People don't hyper feed and if an enemy carry is doing well all 5 people on your team know to take him out.

2.) It encourages players to play the game wrong. There's no reason as a mid for me to go gank bot lane. By 10 minutes in my bot lane will probably have already died 8 times. If i gank I run the risk of just making the situation worse. So instead there is more incentive to dust my opposing mid hyper push in order to draw attention away from bot lane. Alternatively I could look to do dragon or herald. HOWEVER. In correct play you wouldn't need to completely throw away the bot lane. This makes players incredibly selfish.

Let's say there's a gank going on in the river. If I go help a teammate then there is a high probability that all four of my enemy teammates will show up and none of mine will because silvers are unaware that there is a map in the game. In fact I played a game earlier. I watched a Shyvana jungle spend 30 seconds in the river heading towards my bot lane. I pinged it. My lane never once looked at the map and they died. I was absolutely mind blown. Like why even put the map on the hud if you never look at it.

TLDR: Morgana needs a serious buff to be a competitive mid in a burst assassin meta and silvers are garbage.

3 Comments

woodvsmurph1 votes

Isn't the high elo response to low elo players not being able to carry "git gud"? Lovely how we get that one post, then the next post over some high elo player is complaining how they can't carry a team 2 tiers or more below their proper ranking. I wish players would just make up their minds about which it is... either it's laughably easy to carry, or it's impossible.

Ok, rant aside, addressing morgana. She's in an ok spot, could use a bit of love to let her better compete with the top-tier mids in damage and durability; but she's definitely better off than some champs. Build-wise: item 3165 item 3151 item 3157 item 3135 item 3089 . Play to your win conditions - cc with q,w and kite back - repeat until you can go in and just delete someone. And that's pretty much how you play morgana. Her damage is more agnostic of opponent than lots of other champs with such items due to the high %hp damage. Also, getting rid of old banshee's really helped her out a ton since she doesn't have to waste a q to pop it anymore.

As far as silver goes - yeah - you can get games at any elo where 1-4 members of your team are boosted a full tier or two above their proper rank or are intentionally throwing all game. It sucks. Especially when you are being camped all game - making it near impossible to hard carry if your team refuses to make good plays elsewhere and/or counter-gank. More still when you are flamed by your inept teammates because they don't like your build or you didn't tp into a 3v5 to fight a bunch of fed enemies using non-existent wards placed by your team. Sadly, that's the balanced matchmaking we get.

Morgana Mastery1 votes

{quoted}

Isn't the high elo response to low elo players not being able to carry "git gud"? Lovely how we get that one post, then the next post over some high elo player is complaining how they can't carry a team 2 tiers or more below their proper ranking. I wish players would just make up their minds about which it is... either it's laughably easy to carry, or it's impossible.

Ok, rant aside, addressing morgana. She's in an ok spot, could use a bit of love to let her better compete with the top-tier mids in damage and durability; but she's definitely better off than some champs. Build-wise: item 3165 item 3151 item 3157 item 3135 item 3089 . Play to your win conditions - cc with q,w and kite back - repeat until you can go in and just delete someone. And that's pretty much how you play morgana. Her damage is more agnostic of opponent than lots of other champs with such items due to the high %hp damage. Also, getting rid of old banshee's really helped her out a ton since she doesn't have to waste a q to pop it anymore.

As far as silver goes - yeah - you can get games at any elo where 1-4 members of your team are boosted a full tier or two above their proper rank or are intentionally throwing all game. It sucks. Especially when you are being camped all game - making it near impossible to hard carry if your team refuses to make good plays elsewhere and/or counter-gank. More still when you are flamed by your inept teammates because they don't like your build or you didn't tp into a 3v5 to fight a bunch of fed enemies using non-existent wards placed by your team. Sadly, that's the balanced matchmaking we get.

You definitely should be able to win a majority of your games if you play an actual carry and you're better than the people you're playing with/against. My complaint is that it seems to only be burst assassins who are capable of fulfilling this role. I would love to see a challenger Soraka for example carry games in bronze consistently.

Yea your build is pretty standard. She can carry sometimes, but there are just unwinnable situations. See below:

1.) You're fed and farmed and an enemy fiora is fed and farmed. She's taking an inhibitor by split pushing and there are no turrets up. You're forced to 1 v 1 the Fiora as Morgana. You will 100% lose this fight unless the Fiora is exceptionally bad. In higher elo you might send 2 people to stop her. In silver nobody but you even looks at the map.

2.) Your team is consistently caught out because they don't pay attention to the map. Sorry, there is legit no way even a challenger player can consistently win a literal 1 v 5 team fight.

3.) Morgana can't split push worth a fuck so even if you conclude that team fighting is bad your use outside of team fights is nil.

Again, my complaint isn't that you can't carry in silver. It is that you have to play very specific champions to do it. I honestly feel like I wasted my time making a second account when I'm going to have to just jungle the entire way to plat before I can start playing the characters I want to play. That's just sad and highlights a huge problem with matchmaking and champion balance in solo Q.

What do most Diamond smurfs play as when they hyper carry garbage silvers? You will see a lot of Tryndamere. Why? Insane damage, insane mobility, insane surviability, and the ability to split push the hell out of a game if needed.

Some of my other friends who are plat frequently smurf as Rengar for the same reason.

I guess I realize its absurd to expect riot to balance this game around the idiots in silver. Yet, I just can't help but feel frustrated that anything outside of a burst assassin seems so irrelevant in this game.

woodvsmurph1 votes

Too true - welcome to my world of trying to climb back to gold. Only, you need to add getting flamed in 80%+ of your games, being camped in as many, winning despite being camped, and being called out as if you are the sole reason your team lost when you are literally the only reason your team didn't lost 15 min sooner. You have to supply half the damage in the teamfights while being the sole frontline champ for your team, dealing with exhaust, ignite, and chain cc for 6+ sec. And that's if you can manage to get 4 boneheads to group up in the first place. Definitely a challenge and the worst part is that intentional feeders can harass you as much as they want and nothing is done to them. But I call one an idiot for harassing me for the entire game and forcing a 3v5 for cloud drag at 30 min when we can't even 5v3 - and he's done this like 10x all game. RIP me - chat restriction or worse. And Riot wonders why people get toxic. Sure I can mute the guy, but then my teammates all decide mr brainless is correct - I should have tp'd to force a 3v5 at cloud drag and we would have won game - and they all report me toxic and afk for not doing stupid shit like that. And that's when I no longer tolerate stupidity kindly.

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