If players could see how much gold they fed the enemy team
So I was thinking it might be a good idea if end-game screens tracked a new stat: how much gold the enemy team made off of you. It's a glaring problem in low-elo games that most players don't realize that 7 kills and 6 deaths is not a positive score. If we could highlight how much their mistakes are actually costing players in their games, many of them would learn to stop making these same mistakes much quicker, improving the experience for all involved. I realize that it may in some cases further fuel a toxic player's flaming, but that player will flame anyways so why not provide a simple tool for the rest of us to use to improve?