No more Dragon RNG

HentRex·8/21/2016, 2:24:20 AM·1 votes·548 views

So I've heard that Riot likes to keep the RNG in the game to a minimum. That said, dragons are all random. How bout set up a dragon system, where they come one after the other. No having 3 air dragons in a row. Also instead of having elder spawn at 35 mins have it spawn only after every drag has been killed. And since each dragon is only spawning once(besides elder) Have them give their 2nd buff reward. Such as, and in order of spawn:

Cloud- Stratus Walk: +50ms out of combat. Ocean- Heart of the Ocean:8% missing HP and Mana every 8 seconds out of combat Infernal-Infernal Tribute: 16% increased AD and AP Mountain-Earthen Arms: 20% additional Damage as true damage to epic monsters and structures.

1 Comments

Jbels8/21/2016, 2:35:52 AM1 votes

oh good, let's Make the dragons a grab bag of subpar stats. People already hate the games where 3 different dragons in a row appear. This new dragon system sucks anyway. It never feels like we're taking Dragon because we need it, we're taking it because we don't want the other team to have it