Miss Fortune is....
too easy for the power she wields. Low skill floor, low skill ceiling, but huge safe damage that dictates pro play doesn't make a lot of sense.
too easy for the power she wields. Low skill floor, low skill ceiling, but huge safe damage that dictates pro play doesn't make a lot of sense.
she's immobile and squishy. pick someone like kled (im serious, not just cuz im a one trick) and you'll be able to deal with her. considiring your ult and Q cancel her ult, its a good pick.
[{quoted}](name=ned the kled,realm=EUNE,application-id=3ErqAdtq,discussion-id=H2TRKATu,comment-id=0001,timestamp=2018-08-14T17:20:18.992+0000)
she's immobile and squishy. pick someone like kled (im serious, not just cuz im a one trick) and you'll be able to deal with her. considiring your ult and Q cancel her ult, its a good pick.
Look at MF's win rate and pick/ban status in pro play. Diving a team is risky and doesn't guarantee anything. To get MF on Kled you are depending on the other team making mistakes like being out of position. I play with people that, like myself, will play knowing your threat and easily take it away (especially easy if you do not have another engage to combo with).
The problem with Miss Fortune is that she's immobile, can't reposition her ultimate once it's down, and can have it interrupted by crowd control. You counter her by either 1-shotting her when she drops her ult or just simply getting the hell out of dodge. A coordinated team is much better to use with her than a solo queue team because of this very reason. You can communicate to them and get a hell of a wombo out of it without much risk. In solo queue, the risk is much, MUCH greater if the enemy team has any clue what they're doing.
The problem with Miss Fortune is that she's immobile, can't reposition her ultimate once it's down, and can have it interrupted by crowd control. You counter her by either 1-shotting her when she drops her ult or just simply getting the hell out of dodge. A coordinated team is much better to use with her than a solo queue team because of this very reason. You can communicate to them and get a hell of a wombo out of it without much risk. In solo queue, the risk is much, MUCH greater if the enemy team has any clue what they're doing.
All these problems yet safest champ in game, with highest win rate as bot, and pick/ban in LPL. Seems as if her problems aren't really that much of an issue. To one shot her, you have to get to her, that being said, it is easier for her to one shot you (and your entire team) then you her, hence the win rate. Look at the numbers, they tell you what is translating into the game. Her strengths mute any problems or weaknesses she has. Yw, if you do not agree you are just deciding to be wrong, which is fine, but still wrong and stupid since you are deciding to make that choice. :-)
Here are 2 other cancer champions too easy to wield at high agency.
He is a mana-less champion and his Q hits like a truck, is an aim-less hard CC, granting movement speed makes it impossible to stand equal footing on as a melee. Is a tank, Q works on towers. And the healing from his passive is a free fucking warmog's like holy shit.
could've been skill-oriented but the fucking problem is that his turrets costs fucking 20 mana and is fucking Op as shit because it has a fucking short ass cooldown (shorter than teemo's shrooms) so if u hit max number you can always place another shortly after the 3rd 1 so if you're getting solo killed. "Whoops, darling. I'm playing Heime. He's cancer to play against as a melee because zoning with fucking turrets cost no minion agro and won't cost me any missing CS for fuck this shit because he's so cancer might as well surrender your fucking ass bitch"
Here are 2 other cancer champions too easy to wield at high agency.
He is a mana-less champion and his Q hits like a truck, is an aim-less hard CC, granting movement speed makes it impossible to stand equal footing on as a melee. Is a tank, Q works on towers. And the healing from his passive is a free fucking warmog's like holy shit.
could've been skill-oriented but the fucking problem is that his turrets costs fucking 20 mana and is fucking Op as shit because it has a fucking short ass cooldown (shorter than teemo's shrooms) so if u hit max number you can always place another shortly after the 3rd 1 so if you're getting solo killed. "Whoops, darling. I'm playing Heime. He's cancer to play against as a melee because zoning with fucking turrets cost no minion agro and won't cost me any missing CS for fuck this shit because he's so cancer might as well surrender your fucking ass bitch"
Garen isn't that strong in that he cant solo carry regardless. It's just that good low MMR peeps can beat high elo players with him in lane. Heimer too does have limited risk and is gr8 at what he does, but hardly can do what mf does with that ult. Heimer eliminates win conditions more so than creates them.
problem I have is stuff like garen gets nerfed but MF doesn't. Both are too good in lower elo and easy to play.
But there is ADC bias in this game
problem I have is stuff like garen gets nerfed but MF doesn't. Both are too good in lower elo and easy to play.
But there is ADC bias in this game
MF is too good in ALL elos. She is a champ you play to learn the game, yet is pick or ban in the LPL
[{quoted}](name=Power Cosmic,realm=NA,application-id=3ErqAdtq,discussion-id=H2TRKATu,comment-id=00030000,timestamp=2018-08-14T17:37:09.458+0000)
MF is too good in ALL elos. She is a champ you play to learn the game, yet is pick or ban in the LPL
yea she's like the easiest ADC yet pick or ban in pro play??
yea she's like the easiest ADC yet pick or ban in pro play??
yup
MF actually seeing pro play? Sound the alarms
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