J4 can now Q to wards.

Makneto·10/15/2014, 1:31:38 AM·1 votes·574 views

OP or good QoL and balance?

12 Comments

DaejinTye10/15/2014, 3:17:27 AM3 votes

This would fall under OP, becuase unlike Shunpo or Jax's hop, J4's is an AoE damage+knock-up CC.

If his pull didn't deal damage or knock-up, I'd agree to let him use it on wards.

JustMyBassCannon10/15/2014, 3:15:59 AM2 votes

Demacian Standard lasts 8 seconds.

Ward lasts 180 seconds, or until killed.

Basically gives him a free, permanent out, as well as cutting part of the mana cost of that dash. Also, did you know that, due to the mechanics of Jarvan's E-Q, it's actually not prevented by snares?

RowGo10/15/2014, 3:08:50 AM2 votes

It more defeats he purpose of him all inning with that combo and makes his jump cool down as long as his q not his e resulting in riot having to increase the cool down of his q to gate it instead of e witch allowed them to keep a good amount of damage on his q.

PS. blaaaa don't care enough to make it look nice or be understandable :/

Skia Asteri10/15/2014, 3:25:38 AM1 votes

Ward hpping needs to go. So OP.

doubleguac10/15/2014, 3:26:51 AM1 votes

Would be overpowered even if J4 did need a buff. And he doesn't--he's quite strong as is.

junglerboy1610/15/2014, 4:16:58 AM1 votes

It just doesn't make sense and seems totally redundant when you have an ability designed to already work like that but better (Last I checked, flag toss has better range than a ward, and doesn't have near as long a cool down). J4 is in a really healthy/strong spot right now, and these changes don't really have any purpose.

2000boxes10/15/2014, 1:32:15 AM1 votes

op

NaCl Shaker10/15/2014, 4:39:35 AM1 votes

That doesn't even make sense thematically, let alone in a game systems sense.

Onegarion10/15/2014, 1:42:55 AM1 votes

OP in every way

12tales10/15/2014, 3:09:40 AM1 votes

OP. He's already one of if not the best jungler in SoloQ. No need to buff him even further.