Kled needs a hotfix
Look, I'm tired of the bs kled has. Why did you gate gnar's mega form? Because it brings a crap ton of cc and damage. He's pretty much op in his mega due to how high his bases and cc lockdowns are. Now, I have a suggestion. You have gnar's mega gated for a reason, Kled basically starts off in Gnar's mega, has super f****** short cds and tons of damage early game. His early game is too damn oppressive for how much utility he has. "Oh, we can't give champs with mobility and utility too much damage or it breaks the game". Hello, kled?
Fix his dismount. When he dismounts, he should not get rid of negative statuses. No other champ does this, you can't just give a champ a free get out of jail escape card if he messes up and misplays. Even Fizz has to decide whether to use his E to go in or to get out, but even fizz stays rooted after he E's. Kled? hell no. Besides, letting a champ get out of negative statuses when he loses his mount isn't healthy for the game at all. I landed that skill shot and I deserve to have it last unless that person was smart enough to grab a mikale's or qss. It isn't an "outplay", he already has enough mobility and at 6 an easy set up to dive just about any god damn one under turret. I shouldn't have to blow all my cc to get rid of skaarl and have him not only negate my cc, but get skaarl back after a buckshot and 3 freaking hits. Imagine if gnar's mega didn't have a a cooldown on it? You know how oppressive he would be? The same right now is happening with Kled.
He's manaless, he has short af cc's and does insane damage early game for how well he transitions into mid and still have so much damn utility late. Everyone gives up something for their utility, but seriously, what does this guy give up besides being useless without his mount? Seriously, getting him off his mount doesn't even feel rewarding, especially early game. If he loses it, he should be dead, only to get it back and get the same bs negative status negation when he loses it again. The champ is broken and unhealthy, please deal with it. Out of all the things I listed:
- His insane early game damage
- How insanely easy it is for him to tower dive you
- How quickly he gets his mount back
- His Mobility
- His lockdown (utility)
My one and only biggest gripe with him is his dismount function. It's dumb, it should have never made it and it needs to be removed
tl;dr Kled's dismount negating negative status (CC) needs to be removed. He should still be stunned after he dismounts. While you're at it, increase how long it takes for him to get his mount back and up his bases when he loses the mount. That way he won't be completely useless without it. Until then, he's on my perma ban list.