Why did Fizz need his ultimate to latch onto people he clearly missed.
I mean, isn't' the point of a skill shot to actually aim and hit your enemy for it to be effective?
I can clearly dodge a fizz ultimate, but it will go past me just a bit reach it's max range, then drop this MASSIVE lux E sized area around it, that if anyone is remotely near it, the ultimate that just missed you will instantly attach to you, and you then suffer the full effect of the max range Fizz ultimate.
This is really bloody obnoxious, why am I being punished for dodging a fizz skill shot, by then being hit by it's super powerful max range strength because I dodged it. Should I just be walking into Fizz's ultimate to make it travel less?
Fizz is already bloody annoying enough as it is, going around, bouncing around, doing a crap ton of damage while being extremely hard to hit. Now he has his ultimate, that gets more excessive in it's effects the longer it gets thrown, that when at max range, just latches onto anyone in the general area, No aiming required.
He really doesn't need this, people were landing his ultimate JUST FINE without this. Why did riot put it in? It's not even that hard of a skill shot to hit.