Yuumi Prowling Projectile Bug, Animation Desync while attatched.

Yuumi the Mouser·6/1/2019, 7:46:34 PM·3 votes·1,140 views

As the title states.

I've run into this problem in 3 different games now, and each game it has caused absolutely massive issues.

The Q works fine whenever I'm not attatched to someone, just shoots in a straight line, done.

But the moment I attach to someone, whenever I cast my Q, instead of emitting from Yuumi (Where it's suppose to) it Emits away from her, and then tries to follow the current cursor position, which is completely off, this constantly runs into Projectiles I cannot properly control. Sometimes it seems completely unresponsive to being directed, and just flies off and hits the "Wall" of my range while the animation bolt is still circling around minions.

Whenever I break out into the practice tool, it seems to happen there as well testing it on enemy dummies and ally dummies.

I use the Battle Principle Skin, and I have all the Chroma's unlocked, but I'm not really sure if it's related the skin and chromas, as no matter what I swap to in practice mode, whenever the Bolt is Desynched once, it seems it never resynchs, even when I completely log out of the game, and shut down league to reboot it.

Originally, I thought it was a graphic card out of date issue, as I had a driver update once when the bug cropped up, and after going through and doing the device driver update and restarting, the issue went away, but it's returned again, and there is no new device drivers for my video.

I've played alot of games where this isn't an issue however, but whenever it does crop up, I feel utterly crippled in gameplay, and there's nothing I can do to know this is going to happen before I load into my game.

1 Comments

Croonical6/4/2019, 5:31:39 PM1 votes

I have the same issue. First time I play Yuumi and my projectile doesn't start from Yuumi but from my mouse cursor instead.

It then follows my cursor but with a wrong position so obviously I cannot land anything..