Prediction for new champion based off Riots recent kits!

Withthegoodrice·5/14/2015, 4:01:01 AM·215 votes·10,871 views

Hey guys, looking at Riots recent reworks and champions, I've got a rough overview for what the next champions kit will look like!

I'm drawing this from the new Ryze, Ashe, Tristana, Sion, the released Bard, Kalista, Gnar, Braum, Velkoz, and soon to be Ekko, as well as looking at how the current meta is. Here he is!

**Stacker: The Stacker of Stacks ** Stacker is a champion that specializes in long fights, getting his stacks onto enemy champions.

http://puu.sh/hNtIF/71c0712621.jpg

_Lore: _ It was a sandy day in Shurima. Then, out of the sand, rose **Stacker. ** Something about Azir and Sivir.

Passive: Sandy Sand Every successive auto onto enemy champions increases the amount of passive stacks. At 5 stacks, Stacker releases a burst of energy that restores his health by 5/7/10% and gives him 30% increased movespeed.

We like giving random movespeed buffs onto champions. Free stats is always a good thing.

Q: Stacking Stacks Passive: Stacker gains an extra stack of stack for every stack he stacks. Active: Stacker releases his stacks to dash to any target area with 1000 range, dealing physical damage in an AOE area where he lands.

Here at Riot we've found that increased mobility is very beneficial to E-Sports and big plays. Also stacks.

**W: ** Sandy Stacks Passive: Stacker MARKS champions with his auto attacks. After 4 successive auto attacks, the target takes 5/7/9/11/15% of their MAXIMUM HP in magic damage. Active: Stacker detonates all the stacks on stacked champions, slowing them for 30/40/50/60/80% and dealing 10 + (25% of their missing hp) in physical damage.

We also like %hp at Riot. And of course, any champion with mobility must have a slow.

**E: ** Sandy Tunnel Stacks Stacker leaves a large tunnel at his position. On top of the tunnel, Stacker gains 3 extra stacks. If this ability is reactivated within 5 seconds, he will dash back to the tunnel. Tunnels will remain for 20 minutes, but cannot be dashed back to after the 5 seconds. Additionally, Stacker permantely gains **1 stacks of glory ** every minion kill. Each stack increases his AP by 0.5.

We like the idea of champions leaving lots of random things around the map. Chimes, Tunnels, Sentinels, you name it. Also, we haven't had a champion with permanent scaling in a while.

R: Stacky Sands Sibbers Stacker summons a massive stack, Sibbers, while maxing all of his current stacks. This stack can be controlled for 6 seconds, dealing 2/3/5% magic damage to nearby enemies. At the end of the stack, it will exploding dealing 7.58% (+0.315 AP)(+0.13 Total AD ÷ 0.31 Bonus AD) / ((9.4^2 - champion level x 3) -10.3) true damage.

More %hp damage! Hell, if this kit is a flop, we'll just throw in some % hp onto his E. Also, do you see that advanced logarithmic scaling on his true damage? Lyte was at it for months before we got that down. Who knows, maybe it'll make people less toxic too.

Overview: Stacker is an advanced champion that is great if you can stack your stacks on enemy champions. He employees healthy combination of magic, physical, and true damage, as well as good AOE and mobility. Disagree with our kit? We'll be sure to address your concern on ------- NEW CHROMA PACKS! Stacker will be released with over 5 shades, 10 hues, 12 tints, and 13 tones! Get ready for Majestic Red, Olive Green, Heroic Yellow, all yours for a slight RP fee.

P.S. I luv you Riot, no offense meant by this thread. I hope some of you got a good chuckle from it >w<. Have a nice day!

122 Comments

TelekniTech5/14/2015, 4:15:32 AM67 votes

God I laughed so fking hard at this thread.

It's funny because it's true.

Solaxo5/14/2015, 12:10:46 PM26 votes

Riot's generic champion:

passive - stacks

Q - damage W - buff or cc (or both) E - dash R - AoE damage with cc

thePandev5/14/2015, 5:38:05 AM21 votes

Wheres the sick and cool looking cinematic that explains absolutely nothing and/or will never be explained?

Señor Karthus5/14/2015, 6:37:29 AM21 votes

What happened to good old Dash the Dasher?

Rand0mH3r0X5/14/2015, 4:50:05 AM20 votes

Does his ultimate max the stacks of item 3141 item 3041 item 3003 item 3027 item 3071 item 2045 item 3717 item 3124 as well? Does his passive on his e and ultimate give max double stats on these items?

Meªt5/14/2015, 6:05:35 AM16 votes

Suddenly Stacks doesn't seem like a real word anymore after reading it so much

Saianna5/14/2015, 10:46:24 AM11 votes

Sorry mate but you forgot about 3 stuns, 2 knockups and 1 self revive.

Whoops!

Almost forgot about slow. He needs one right?

Serge THE GREAT5/14/2015, 3:43:28 PM7 votes

Yo dawg...

HandsomeStreamer5/14/2015, 7:34:56 AM6 votes

Oh...this guy?

DollaMenunaire5/14/2015, 5:35:49 PM6 votes

Only 2 passives? That's not nearly enough

Byakuya Kuchiki5/14/2015, 5:39:59 PM5 votes

your post said stack and variations of it 33 times

The Storm Dragon5/14/2015, 6:27:21 AM5 votes

I assume the reason Riot is using the stacking mechanic so much lately is because it offers counterplay to something that inherently lacks it (autoattacks).

There's a clear period of when to engage and when to back off. (If you aren't willing to commit you want to leave before letting them get the final stack needed to proc their ability).

And since they're getting power from the stacking mechanic, Riot can lower the base stats of those champions in order to compensate. So mechanical skill is more important than simply having a bigger stick.

BastionKross5/14/2015, 10:26:01 PM4 votes

Don't forget to buy his character pack at release to get both:

Classic Stacker - A Shurima style skin. Guardian of the Sands Stacker - A skin styled after Shurima.

SquishyArchon5/14/2015, 10:36:04 AM3 votes

{quoted}

NEW CHROMA PACKS! Stacker will be released with over 5 shades, 10 hues, 12 tints, and 13 tones! Get ready for Majestic Red, Olive Green, Heroic Yellow, all yours for a slight RP fee.

LMFAO

Matezoide5/14/2015, 5:53:27 AM3 votes

I love this kind of thread. They always manage to be so spot on

Yormaughm5/14/2015, 7:22:11 PM3 votes

"Passive: Every successive auto onto enemy champions increases the amount of passive stacks. At 5 stacks, Stacker releases a burst of energy that restores his health by 5/7/10% and gives him 30% increased movespeed."

^I'm completely convinced that this will become an actual passive at some point in the future. Sooner rather than later the way things are going.

Jingerbeardman5/15/2015, 12:10:27 AM3 votes

Stacker's allies/friends

Barn, the sentient barn

Condottiero5/15/2015, 8:46:45 AM2 votes

You forgot about bonus damage, the bonus damage dealer.

Passive - every third hit deals bonus damage Q - next basic attack deals bonus damage W - passively causes attacks to deal bonus damage E - fires a skillshot then deals bonus damage on next autoattack R - causes all autoattacks to deal bonus damage based on %HP missing

MumbosMagic5/15/2015, 4:09:05 AM2 votes

That splash art though.

MadMad Sickness5/15/2015, 5:49:29 AM2 votes

I think this is hilarious, but the fact that riot hasn't commented on this piece of genius makes it even funnier

NullDragon5/14/2015, 7:24:06 PM2 votes

You had my interest at the passive, but lost me at everything after the Q.

A heal and movespeed buff after 5 consecutive attacks on an enemy champion is actually really interesting. 5 attacks requires at least 2 seconds of staying on an enemy at max attack speed.

An alternate interpretation is that you have to get five stacks for the heal, but then they stay and you have to expend them somehow.

Q. Passive is extremely confusingly worded. Active is also interesting. Expend all stacks and whatever power they give you at the moment for a dash? Neat.

Rest of it is kinda lazy. 3/10 troll kit, had two neat abilities but botched the landing.