Runes: Some rows could have more interesting options for supports . + Suggestions

Siegfriedx1··1 votes·320 views

Hi guys!

My first impressions of the new runes are great but there are a few things i think we can address!

I was doing some Rune simulations for Soraka and sometimes i saw myself stuck between 3 options where all don't allow me to receive a more supportive benefit.

Example: In the domination section i got predator for roaming potential and everything was fine up to the point i picked the Ward Poro. After that there are 3 options: Cheap Shot, Taste of Blood or Sudden Impact and none really felt interesting for a more generic support build idea.

After it we have Ravenous Hunter, Relentless Hunter and Ingenious Hunter, where all work around take down mechanics what supports can't even work around.

Could we add 2 new options to those 2 rows of domination?

Examples of runes for those 2 rows could be: Your first skill/auto attack decrease % Armor of the enemy you hit. X CD Your first skill/auto attack decrease % Magic Res of the enemy you hit. X CD After Healing or Shielding an ally, your next skill heavily slows. X CD Hitting enemies with skills make you walk faster towards allies. X CD Hitting enemies with skills make allies walk faster towards you. X CD

I think any of those in any of those rows would make an interesting option for supports that want to get one of the domination keystones. I'm no game designer but i'm sure an experienced one could talk about their vision about the options we have!

4 Comments

Bronze GOAT1 votes

I would agree with you, but I kind of can't because you picked the domination tree to roam with Soraka. Roaming with Soraka is kind of useless, you kind of have an ult for that. I still would of supported the idea, but the tree is actually good with supports that are actually supposed to roam like Thresh, Blitz, and Alistar. They can get predator, the ward stuff, and cheap shot and do just fine. The only problem is the last section cause they shouldn't be encouraged to go after kills, but what do you expect from an offensive oriented tree?

Siegfriedx11 votes

[{quoted}](name=Bronze GOAT,realm=NA,application-id=3ErqAdtq,discussion-id=GM4k13vk,comment-id=0000,timestamp=2017-09-27T01:18:29.542+0000)

I would agree with you, but I kind of can't because you picked the domination tree to roam with Soraka. Roaming with Soraka is kind of useless, you kind of have an ult for that. I still would of supported the idea, but the tree is actually good with supports that are actually supposed to roam like Thresh, Blitz, and Alistar. They can get predator, the ward stuff, and cheap shot and do just fine. The only problem is the last section cause they shouldn't be encouraged to go after kills, but what do you expect from an offensive oriented tree?

You don't have to agree with my choice as runes should reflect your personal way of playing a certain champion and your strategy for the match, not what other players would do.

Disagreeing with a very good point because someone have a different way to see the game it's not very good and defeat the purpose of the topic that is to have some more generic options for supports.

You think it's unreasonable to want some options around decreasing armor/magic resist there? Having options that don't only goes around take downs?

I agree that an offensive oriented tree need to have options for aggressiveness and that's why i suggested adding new runes that add aggressiveness without being connected to take downs instead of taking out what's it's there.

Also i have almost 900.000 mastery points with Soraka and have been in everywhere from silver to challenger playing her through the years. I think the situations i would roam with her are very well justified although it's not really important to everyone understand why.

Bronze GOAT1 votes

The thing is, you want them to support a roaming Soraka playstyle 100%, but I'm telling you that roaming Soraka is just bad. If they had an entire section dedicated to roaming, it would still be bad unless they personally catered towards making runes specifically for that playstyle, in which case her kit would still be bad for it. And that's not the point of this rune system, sure you can go whatever play style you want and no one is stopping you, but wanting to make something as out there as a roaming Soraka playstyle meta through a rune system when the champion has no reliable cc, engage, or damage; things that are found in champions who are good at roaming, how do you expect any system not directly catering to her to support it?

TLDR; Sure you can do it, no one's stopping you, but that doesn't change the fact that it's just gonna be BAD!

Siegfriedx11 votes

[{quoted}](name=Bronze GOAT,realm=NA,application-id=3ErqAdtq,discussion-id=GM4k13vk,comment-id=000000000000,timestamp=2017-09-27T05:08:13.271+0000)

The thing is, you want them to support a roaming Soraka playstyle 100%, but I'm telling you that roaming Soraka is just bad. If they had an entire section dedicated to roaming, it would still be bad unless they personally catered towards making runes specifically for that playstyle, in which case her kit would still be bad for it. And that's not the point of this rune system, sure you can go whatever play style you want and no one is stopping you, but wanting to make something as out there as a roaming Soraka playstyle meta through a rune system when the champion has no reliable cc, engage, or damage; things that are found in champions who are good at roaming, how do you expect any system not directly catering to her to support it?

TLDR; Sure you can do it, no one's stopping you, but that doesn't change the fact that it's just gonna be BAD!

Why is so important to you why i choose to play her in a way you disagree? I never asked your opinion about if you think it's good or not and i don't even really care if you understand when i would play her like this or not. This have absolutely no relationship with the post and you appear to be obsessed to say to me that roaming with Soraka is bad instead of whatever i posted there.

I created this post to address having 2 more supportive options in the domination tree.

I even wrote examples like: Your first skill/auto attack decrease % Armor of the enemy you hit. X CD Your first skill/auto attack decrease % Magic Res of the enemy you hit. X CD

So supports can have a better time picking options there instead of picking stuff that need shutdowns for example. I said supports as all supports benefit from this.

If you missed again, i said SUPPORTS, because ALL supports benefit from this.

"you want riot to support a roaming soraka 100%" You are making this up so hard i can't even talk about this kind of claims.

Basically you are saying that Thresh should take a rune about take downs and not my suggestions because otherwise someone playing soraka would roam and that would be bad [??????????????].

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