One thing needs to be put straight.
Offense must outscale defense for games to end at a reasonable time. If defense is too strong, then tanks would dominate and games would be very long.
Offense must outscale defense for games to end at a reasonable time. If defense is too strong, then tanks would dominate and games would be very long.
but that is what adcs want and need to scale to late game and have 6items most adcs shine late game

That's why the value of armour falls off the more you have (you get less % reduction the more resistance you have) but there is no such limitation on damage
Que-up times are only going to become longer, lol.