I keep forgetting Galio is Melee Range. Can we change that?
Whenever I play Galio, I am so use to using his spells that have range (Q,E) that I keep forgetting that when I am out of mana or need to last hit a minion, I have to fly right up to them to punch them.
I know a lot of Melee champs usually have 1 skill that has some range (Example Aatrox E and Diana Q) but Galio spells are all range. Even his shield technically is range since you can place it on other characters from farther away.
So why is a Galio, whose skills are all ranged, has a melee auto attack?
