Item Idea: Repair kit (+25% Tower HP Restore)

KoreanEzMode·7/2/2018, 2:26:33 PM·4 votes·3,008 views

The Kit will take up 1 item slot, can stack to (3) max.

Each Tower repair kit will cost -1500g

The reason it will cost 1 item slot is so that in late game you cant just have a bunch of people with 5000gold buying tower repair kits...this is a means to prolong the game, and for players to make decisions, can they afford 1500g in order to repair their tower. This can also be used on inhibitors (unless they're broken, they must run the full CD of being destroyed) or even on your nexus.

Item use is instant, no channeling

CD: 1min

Thoughts?

6 Comments

Critmaster Garen7/2/2018, 2:28:11 PM6 votes

just give turrets like 30% more health and some regen.

there is no need for a new dumb mechanic that youll end up having to pour all your gold into when already behind.

Hyperiön7/2/2018, 2:28:18 PM4 votes

Honestly, turrets are such paper it wouldn't even matter.

You see late game ziggs, him alone with passive and satchel takes turret by himself.

420 grams7/2/2018, 2:49:15 PM1 votes

You're putting yourself in a huge gold deficit for no combat stats

KoreanEzMode7/2/2018, 4:24:56 PM1 votes

Do you think it should be lowered to maybe 800g if 1500 is too much? lets talk about the item before dismissing

Sairek Ceareste7/2/2018, 7:36:04 PM1 votes

I miss old Heimerdinger's health regen passive that also worked on turrets. :/

remakoro7/2/2018, 7:44:54 PM1 votes

Not throwing away 1500g on something that will fall over by itself. Fucking karthus will take that hp that you repaired in two hits. FUCKING Karthus Yea that champion that does seem to actually have AA.