RunTaric Gems with Taric

Sageace··15 votes·5,968 views
[Riot Art Contest] - Taric - Polycount Forum

I have seen Taric on the roster for a Visual Upgrade. I have played Taric, but not to the point where i play him often. Taric has been in need of a visual upgrade for some time, but Riot seems to want to change him completely yet I have no idea what. I thought I could give it a shot with a Taric kit rework idea.

Taric Taric, the Gem Knight

A melee Tank Support, Taric uses his knowledge with his gems and their powers, his strength, his hammer, and his shield to sway his enemies and assist, protect, and preserve his allies. Not as a Healer, but as a Defender.

First off, I want to start by showing off this person's hard work, Taric's Visual Upgrade: http://www.polycount.com/forum/showthread.php?t=142177 This is not Riot's design (as far as I know) but I would LOVE to have this in the game. It was well thought out. It shows Taric's original residence from Demacia in his armor, but was customized with gems by Taric.

Passive: Gemcraft

Taric's creates (something... maybe a shield... for each autoattack/ability?)

(I want this passive to be the building craft of enhancing Tarics abilities or gems.) I am beginning to wonder if I should leave it similar to Riot's Gemcraft?

Q: ??? (I do not have a name for this yet)

Taric uses his gem's power to shield a Target Ally for a few seconds, healing a small amount. While the shield is up, Taric can activate his Q again to blow up the shield, dealing magic damage to enemies in the area and shredding their armor. The shield's strength, healing, and damage is stronger if it was applied on Taric.

I want to keep Taric's original heal use, because his father was a healer as well, but making it a shield that would be temporary and allow it to shatter, combining 2 abilities into one. The heal is weaker than his original, but his shield should make up for it.

W: ??? (I do not have a name for this yet)

Taric raises his shield, increasing his armor and magic resist and enhances his next auto-attack for a duration. Taric's next auto-attack knocks his enemy back, dealing enhanced physical damage. Immediately afterwards, while the Enemy lands from the knock-back, Taric sends a dazzling energy from his Shield's gem, dealing magic damage stunning his target for a duration.

A CC that requires initiation, plus I wanted to keep his targeted CC. In fact, you finally see Taric using his shield for physical combat rather than just show it off to his enemies and all of a sudden, they get stunned.

E: ??? (I do not have a name for this yet)

Taric uses the gems from his hammer, enhancing the damage and smacks his target, dealing (physical or magical) damage based off his target's Current HP percentage. The damage is enhanced if the Target is under CC.

Finally, Taric uses his hammer for hitting people harder rather than just hitting the earth harder. Meaning that Taric uses his hammer MORE often. Plus, I wanted it to be an attack that hurt those at full HP than those that are at low HP so that he applies pressure to the enemy team since Riot is implementing restoring Health based on missing HP percentage.

R: ??? (I do not have a name for this yet)

Passive: Increases nearby Allies Attack Damage and Ability Power. The Passive is stronger on Taric. Active: Taric slams his hammer onto the earth, dealing magical damage to those caught in the pulse. After one second of holding his position, Taric bursts with energy, enhancing his Armor and Magic Resist for the next few seconds. The second burst deals magic damage to those in range and slowing them for a second or two. Taric's passive from his ultimate is enhanced for the duration of the ult.

Im trying to aim for something similar to his current ult to where Taric smashes the earth, either to put energy into it or for energy from the earth to be given to Taric's gems. After a second, something awesome should happen: Either something similar to Dynasty Warriors 6 Strikeforce where the hero is massively enhanced OR Taric creates a field of energy from his gems, assisting his allies even further. I am still working this.

Overall Taric is in line for a Visual Upgrade and perhaps a Kit rework, and I hope my kit rework helps fit his theme. Also, I want to make him sound more like a defender that knows how to use his gems rather than this... personality that is shown on League right now. I hope this kit fits well with his theme, using gems, his strength, his hammer, and his shield, to not just heal, but to defend, protect, and preserve his allies. Let me know what you guys think. ONE LAST THING: Be sure to bump this thread to promote THIS Taric Visual Upgrade: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/35A85FBR-this-is-what-taric-should-look-like-when-he-gets-vu

Last Edited: 12/31/14 *Removed Armor and Magic Resist from Q.

19 Comments

CharQueen1 votes

I like this idea.

For his passive, how about he builds up stacks of Gem Power as he takes damage. The more stacks he has, the better the benefits. However, I would like to see the stacks actually used through skills. Like, holding your stun charges it up and uses five/ten stacks to do more damage or stun longer. Makes him a bit more complicated but a lot more useful.

Sageace1 votes

Interesting idea. It certainly is an ability that points towards his tanky potential he is supposed to have.

Spacesuit Spiff1 votes

Looks like a Victorious Taric skin.

TheFrozenIsles1 votes

I like some of it but I cant find my self liking it as it is to over fulling with stuff. I mean each ability beside E give him armor and MR. That is just to much to me. All so the passive for R is to much as well. I mean look what they be doing to Sona of late. There is no way that will pass.

That said i do love the image you post.

Sageace1 votes

{quoted}

I like some of it but I cant find my self liking it as it is to over fulling with stuff. I mean each ability beside E give him armor and MR. That is just to much to me. All so the passive for R is to much as well. I mean look what they be doing to Sona of late. There is no way that will pass.

That said i do love the image you post.

Yeah, you're right. There is a bit too much armor and magic resist. Ill change it up soon. I definitely will have it on the ultimate. I might have to remove it on the Q. I want it on the W because he is raising his shield to block the damage. My intention was to give him the tank potential he is supposed to be but I might have overdone it.

As of curiosity, what stuff did u like and dislike? More importantly, what was overfilling with stuff?

TheFrozenIsles1 votes

Well like I said to many ability gave out free armor and MR with other stuff as well. Q all so heal and damage and shredding their armor plus the the Armor and MR. His R sound just as worst to me with the Passive. W sound a lot like Alistar W and Poppy E but better. This is not really bad but I would like some thing a little more him then just some one else but better.

I do like your passive( I like to think he makes gem that he can give to others.) So his Q give away a gem winch boost armor and Health regen. I all so like his RI can see it more slowing his enemy's why making his friends faster. Why damage of course.

Kuroi861 votes

I like the proposed VO, not exactly where I'd go with it, but it looks good.

As for the kit update, I don't think Taric needs anything that drastic, just some minor reworking on most of his kit and a major change to one or two abilities.

Sageace1 votes

I wanted Taric to get a bit more use out of his weapons. His weapons have gems. So more use of his gems. That was one of my main focuses. I also wanted to keep his theme. He heals, he stuns, and he provides an aura for his team. However, I wanted to implement the Defender part and less of the Healer part. Therefore, Kit rework. Taric prevents the enemy from coming to his allies by using his Q, protects by using his W, and keeps them at bay by hurting them with his E.

XaviorZeroBlazer1 votes

Not that I'm saying this is bad a bad thing but he you're making him a cross between Leona andPoppy with someGalio tossed in

Q = tweaked Galio W+ item 3401 W =Leona w + Poppy E E = Poppy Q R = sounds like Taric

not saying this is bad but if you want him to say a support with a kit like that he will either be hit with a nerf bat of legend or have crap rations. Same thing will eventual happen if you want him in a solo lane or jungle.

again not saying your ideas are bad I would enjoy Taric with this skill set mostly cause I love Poppy andLeona

Rew7111 votes

STOP IT! THIS IS FANTASTIC!!

Most champions have things in common, such as MasterYi's Q and Fiora's ultimate.

I also want to add in, a passive that allows 15% bonus armor and magic resist. This can be called "Gem of Persistence".

Q can be called "Gem of Life"

W can be called "Gem of Stagger (or Shok)"

E can be called "Gem of Enhancement"

R can be called " Gem of Pain"

Sageace1 votes

{quoted}

Not that I'm saying this is bad a bad thing but he you're making him a cross between Leona andPoppy with someGalio tossed in

Q = tweaked Galio W+ item 3401 W =Leona w + Poppy E E = Poppy Q R = sounds like Taric

not saying this is bad but if you want him to say a support with a kit like that he will either be hit with a nerf bat of legend or have crap rations. Same thing will eventual happen if you want him in a solo lane or jungle.

again not saying your ideas are bad I would enjoy Taric with this skill set mostly cause I love Poppy andLeona

I don't really see a nerf bat coming, but maybe that's just me. Maybe when I add the numbers in the thread, it would avoid confusion but we will see.

His Passive, I'm still working on but I want it to be the building block towards his kit or maybe defense steroid.

His Q .. is a shield but it's not like Galio's other than the Single-Target shield. Taric heals and shields an ally at the same time (I made sure to state the heal was reduced), and during the shield's existence, Taric can detonate it anytime to shred nearby enemies' armor. It is like the Face of the Mountain item though.

His W is like Leaon's E (her stun) but it is a smaller version of Poppy's E. Taric knocks the enemy back, he doesn't go with them. Just shoves them back. WHILE they are being knocked back, Taric shoots them with a dazzling light from his shield to stun them. This is a weaker initiation move, but a stronger disengage move. It's not as powerful as Leona's unless he gets behind his target.

His E is like Poppy's, so my bad. I wanted Taric to do more with his hammer than just auto-attack or hit the earth and making shiny magic happen. But if I read correctly, Poppy deals damage based on maximum HP percentage. Taric does damage based off current HP%. Meaning the more Health his target has AND the more healthy his target is, the more damage his hammer does. I also mentioned I made his E do more damage IF his target is under Crowd Control.

His R I like so far. I am curious about what others think. 2 pulses of energy. First one is from his hammer hitting the earth, creating a shock wave. His second pulse comes from Taric AFTER Taric absorbs the energy, slowing all enemies in range. Taric has enhanced Defense and passively grants an aura of bonus Offense to himself and nearby allies.

I have made changes in the first thread. Apologies for the confusion.

Nicosarea1 votes

sexier

Sageace1 votes

{quoted}

sexier

This is good. However, I prefer the other one.

InvalidGuest1 votes

Holy mother of Ezreal's lover yes please

Knight Devout1 votes

I thought of another way for taric to keep his targeted ranged stun and add counterplay. Make it similar to Lucian Q. He uses E on an enemy, after a brief delay emits light from the shield stunning the first enemy champion it.

People can work around the stun by hiding bhind allies, but it would still be great to catch divers like Zed or Yi.

Sageace2 votes

[{quoted}](name=Knight Devout,realm=EUW,application-id=3ErqAdtq,discussion-id=FNPQ1fAs,comment-id=000a,timestamp=2015-01-02T00:20:43.696+0000)

I thought of another way for taric to keep his targeted ranged stun and add counterplay. Make it similar to Lucian Q. He uses E on an enemy, after a brief delay emits light from the shield stunning the first enemy champion it.

People can work around the stun by hiding bhind allies, but it would still be great to catch divers like Zed or Yi.

That's an intersting idea.

4nth0l0gy1 votes

I love the art for this, but I wanted to comment specifically on your rework concept. I like it. I'd just point out that it is not the kit of a support champion anymore, really. And that's fine by me.

Sageace1 votes

[{quoted}](name=CC Shepherd,realm=NA,application-id=3ErqAdtq,discussion-id=FNPQ1fAs,comment-id=000b,timestamp=2015-01-02T00:35:23.384+0000)

I love the art for this, but I wanted to comment specifically on your rework concept. I like it. I'd just point out that it is not the kit of a support champion anymore, really. And that's fine by me.

How is it not a support champion? His Q is a Heal and a Shield: Support. His second active is to shred nearby enemies armor: Support. His W increases his defense and initiates a disengage that pushes an enemy off and remain off for 2 seconds with a ranged stun: Support/Tank. His E chunks health the more HP his target has: Support/Fighter. His ult passively increases nearby allies stats: Support. His active increases his stats and passive even further PLUS slows nearby enemies for about 2 seconds or less: Support/Tank.

As far as I know, I need to make his passive a more tank-like passive.

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