Uhhhh Riot? Jungle items?
So is no one going to bring up the fact that Ranger's Trailblazer (
) has been removed on preseason?
So is no one going to bring up the fact that Ranger's Trailblazer (
) has been removed on preseason?
And now
goes to cry in her corner again
Oh man, like half my jungler pool can't jungle anymore. XD
Oh man, like half my jungler pool can't jungle anymore. XD
Riot: Oh look, I see you're strong Sejuani
Yeah! I'm actually being played by pros now!
Riot: Nah, we can't have that nerfs
B-but..
Riot: And just to make sure you stay in your place Trailblazer has been removed
cries
Game could possibly end while Rammus is working on his first clear
Dude, I laughed hard at this one^^
Poor Rammus, he deserves some love
Hm. My guess is that they want to limit the champion pool in the jungle. Removing Trailblazer kicks the weakest junglers out of the role.
No, it removes junglers that had hard early clears...such as tanks.
No, it removes junglers that had hard early clears...such as tanks.
Aye, the weakest junglers - those with poor clear and often poor sustain or mana issues... such as (certain) tanks. By weakest, I mean those that struggle most in the jungle. This change will kick some struggling junglers out of the role. I am not saying that I like the change, I am just speculating what the reasoning might be. I kind of like Taric jungle once in a while for fun, so this hurts me too.
I mean, they are adding that swirly dragon thing that gives mana regen in the jungle and a dot passive but even then, loosing ranger's is kinda annoying.
[{quoted}](name=Painted Celt,realm=NA,application-id=3ErqAdtq,discussion-id=FJaPOvWL,comment-id=000100000000,timestamp=2015-10-30T04:48:47.425+0000)
Aye, the weakest junglers - those with poor clear and often poor sustain or mana issues... such as (certain) tanks. By weakest, I mean those that struggle most in the jungle. This change will kick some struggling junglers out of the role. I am not saying that I like the change, I am just speculating what the reasoning might be. I kind of like Taric jungle once in a while for fun, so this hurts me too.
Some of those junglers have no other role.
Then they get to go sit in the corner and wait their turn :D
ill get friends?
HA
Ha
ha.....
no
you don't get freinds
I feel like the only one who will truly suffer is Rammus.
Maybe Nidalee, I don't play her, wouldn't know.
I never really bought it on anyone else. Sometimes I would buy it on Warwick, but I'd normally stick with Blue or Red. For Sejuani I'd always get Blue.
Can't think of anyone else.
And they'll just buy Hunter's Potion and be fine.
5 health potions, plus one refill every time you kill a neutral monster, only for 400 gold? Yes please.
The problem isn't the sustain; a lot of junglers took Trailblazer because they had a poor clear
idk why they did this.
It's Riots way of telling you to stop playing junglers other than Lee Sin.
Riot's redone starting jungler itemization and split Hunter's Machete into two components, one that gives AD/on-hit junglers better clearing (but mediocre sustain), and another that gives sustain-dependent junglers excellent mana and health regen from the get-go (you get 150% mana regeneration in the jungle and 20 health regen while in combat with monsters, which means even Fiddlesticks gets to put this to good use). On top of this, there's a new Crystalline Flask replacement called Hunter's Potion that holds 5 charges, each restoring 60 health and 35 mana over 8 seconds, and gains a charge every time you kill a large monster (if the item has full charges, you instead gain the regen for free). All of this makes Ranger's Trailblazer pretty redundant, so it got removed.
Trailblazer wasn't just picked for its sustain, it was also picked on junglers that have a weak clear. I know all the jungle changes, and I know that sustain is going up, but that still doesn't fix the other problem that Trailblazer fulfilled
Jungle monsters are also getting their toughness (and damage) reduced across the board, so those junglers should have an easier time early before their innate damage or tankiness kicks in. The only real loss from the removal of Trailblazer is the mid-combat clutch heal/mana restore it can provide.
That would make sense then. I'll believe it when I see it live though.
Probably to make room for Hunter's Potion, which helps weaker junglers just like Trailblazer did.
Trailblazer + Potion might create abusive amounts of sustain in the early game, and might push out most early game junglers into unplayability unless they could guarantee kills off of every gank they did and could gank non-stop in the early game or they could guarantee kills off of weak early game junglers that are perpetually at 100% health. Alternatively, the combination could push out sustain-oriented junglers entirely unless not getting Hunter's Potion and getting a combat Smite are such a big deal that it warps the game more to sustain junglers than other junglers.
If Ranger's Trailblazer is designed to help struggling early game junglers then it might not do the trick anymore, at least that far in the early game. Jungle mid-tier items (Stalker's, Skirmisher's, and the new item Tracker's Knife) cost 1050 gold now, and you would need 700 gold after your first clear to get your jungle item, which would come a lot later than Ranger's Trailblazer would be needed. By comparison, Hunter's Potion only costs 400 gold, which is more than affordable as an item on your first back, especially if you start with your jungle item and the new item Refillable Potion (which costs 150 gold and combines into Hunter's Potion for 250 gold), and will likely help weaker junglers just like Trailblazer does without forcing them into a single smite the way Trailblazer did.
I thought I wouldn't find anyone realizing that Ranger's Trailblazer just negates an actual smite upgrade for champions that need it, and they've made up for the loss of Trailblazer's sustain.
My guess is that people gank too often when they use trailblazer. It stuns all the monsters, takes half their health and gives back x amount of health and mana which can allow a champ to be at full health and mana at the end of a clear which gives them the power to gank if needed. They could just nerf the item instead of getting rid of it. Also why not get rid of poacher because who really uses it in the first place, maybe if it gave more gold then yes it could be worth but not really. Bye my trusted weapon 
They've reworked Poacher's Knife into Tracker's Knife, which now can place two stealth wards.
......wut.......that's freakin awesome....omg
My guess is that people gank too often when they use trailblazer. It stuns all the monsters, takes half their health and gives back x amount of health and mana which can allow a champ to be at full health and mana at the end of a clear which gives them the power to gank if needed. They could just nerf the item instead of getting rid of it. Also why not get rid of poacher because who really uses it in the first place, maybe if it gave more gold then yes it could be worth but not really. Bye my trusted weapon
If they wanted to gank alot why not just get a
since it makes your ganking potential much more potent.
If they wanted to gank alot why not just get a
since it makes your ganking potential much more potent.
No bec the trailblazer allows early ganks and as I stated before allowed you to gank with full health and mana. Yes you could use stalker but you wouldn't have as much health and mana early game as with a trailblazer.
THEY WOULDN'T.....
would they? 
THEY WOULDN'T.....
would they?
It is pre season. It is jungel rape time for riot.
because diversity :^)
Riot: We need to get rid of a jungle item this preseason.
Riot: hmmmmmmm....
Riot: Well nobody even uses
...
Riot: fuck 
it's been turned into this
http://2.bp.blogspot.com/-XLfCbUf4S6I/VjKg4yGuM9I/AAAAAAAAzak/00DjzXBfel8/s1600/34242342.jpg
which doesn't give a smite bonus, but does grant a bunch of regen when jungling (think spirit stone/season 4 machete) It also acts as a mini-sightstone (with 2 charges)
Really the only jungle item removed is Poacher's Knife which no-one bought competitively anyways.
so the theory behind ranger's trailblaizer was that it helped champs that had mana/health sustain clear better.
now what ended up happening was that champs that already cleared well would take for even better clear. e.g. lee sin, an early game ganking jungler with pretty good sustain, you would expect a stalkers blade on something like that, but since trailblazer gives better clear speed, he just builds that. trailblazer on live is pretty much the best upgrade in every situation on every champion(even after the nerfs), which is not a good thing to have in a game
Not really. The blue one that slows is really powerful for champions that can use it. Especially Lee Sin: Dash to ward and smite a champion for a free Q land.
its not good on lee, he already has a slow, and increasing clear speed/healthiness is just better
The new jungle just seems much easier in general. The new Machete is OP and the other jungle item is also really strong.
Dont forget what else they added though.
There's going to be a specific Flask for jungler's that refills in spawn, but also gives you a charge when you kill a big monster. If you're already full, it automatically activates the charge for you.
Basically:
gone
A new one that is basically a mini sightstone
And you have two options to start off, as well as a potion that refills on killing monsters (start 3 normal health potions and not the refillable by the way, if your champion is not great at sustain), and a new mastery set that makes jungling easier (up to 200% health regen at 20%- hp for tanks, for example.)
It's worthless with the new starting items.
Jungle difficulty overall is going down (reduced health and range for big monsters, armor removed from small monsters, reduced damage, more patience for ranged kiters). Also, any champion who COULD NOT SURVIVE without Trailblazer due to sustain issues (a very small pool) gets a whole host of refillable potion options. Thirdly, mana hungry junglers who needed the extra mana getting through their first and second clear (like Evelynn and Fiddlesticks) can now buy the Hunter's Talisman item for 150% base mana regen.
Trailblazer being removed only looks like the Jungocalypse before taking into account these factors.
thank you!
jungle bonus gold got rekt. Now laners are going to steal jungler income 24/7.

Jungle main here, with the potion changes the loss of this item doesn't bother me all that much.