If you are going to continue to release more Little Legends..
Than one of two things needs to happen. -_- I am fine with them being paid-only cosmetic items. They have even less effect on gameplay than a skin would, so I don’t see a large need to make them obtainable via BE (except maybe during an Emporium). However, I do believe that the Beta pass reward of getting one of 3 premium Little Legends should be added as a new/returning player mission, so that people that just straight up weren’t playing the game still have the chance for one of those.
-_-
I am a person that has spent a lot of money on Hextech craftables, to such an extent that I have every obtainable skin. You could I guess classify me as a “whale” (although I really don’t like using terms like that in general when we’re talking about people).
That being said, I do not like how Little Legends are obtained. At all.
So far in its history, League has had the track record of “if you want something, you can buy it directly”, and with the exception of a few specially intended exclusive skins, they’ve kept that record.
Little Legends change all that.
Sure, you can buy the base form directly for all them, but that’s it. No way to purchase levels, no way to purchase variants. All those are locked behind loot boxes.
Which brings me finally to my main points: Riot, if you are going to keep releasing new sets of Little Legends, as these new releases seem to suggest, then one of those things needs to change about how we buy them. Either we need to be able to directly level up the forms, be that through purchases or play time, and different variants are behind loot boxes — Or we need to be able to directly buy the base form of all variants, but level ups are still randomized.
-_-
I know the nature of Teamfight Tactics is RNG.... but let’s try to keep that to the gameplay of the mode, and maybe ease off it a bit for the monetary part.