Yuumi “nerf” (idea)

vyoda·7/5/2019, 4:49:12 AM·3 votes·1,437 views
Patch 9.13 notes

Seeing that Yuumi Yuumi didn’t get any nerfs/balance tweaks this last patch, here’s my idea for making her less frustrating to play against:

Reverse her attached Q and detached Q — this means that Yuumi’s Q will move non-linearly and be harder to dodge when she’s UNATTACHED, allowing for more counterplay.

This will also incentivize Yuumi players to DETATCH (at least during lane), giving the enemy Supp and ADC short windows of retaliation, instead of the current mini nukes while she’s untargetable that also give safe Spellthief’s procs.

10 Comments

PopcornBunni7/5/2019, 4:56:18 AM2 votes

Easier fix -- just make her take a portion of the damage her latch target takes. Even just 10% would keep her from her 0-interactive gameplan and open up a huge amount of power budget for her to have an actual kit.

In her current state she's simultaneously useless because she isn't allowed to have real abilities, and completely broken because she can't be interacted with at all while being effectively a free extra IE for her latch target.

IceEragon7/5/2019, 11:50:19 AM2 votes

She's perfect now, she already got nerfed. She don't need nerf at all.

maîtriserEr7/5/2019, 4:54:06 AM1 votes

[slayer-pantheon-popcorn]

Xavanic7/5/2019, 5:51:32 AM1 votes

so wait....why are we nerfing a 47% win rate support?

Zang67289/22/2019, 5:30:15 AM1 votes

she already has a low win rate