Shaco rework for upcoming assassin update!
I don't know if I should post this here, or on "Concept & Creations" but, I think I have a pretty cool idea for a Shaco rework.
Passive (Backstab) - Instead of 20% damage deal 15% and give a short burst of movement speed. Something like Phage, or Stormraider's Surge.
Q (Deceive) - Longer Cooldown, BUT... as you basic attack, cooldown shortens by 0.5 seconds. Something like Yi I could say? But how I came up with this thought, is that, as playing Shaco, it's easy for him to get in, but very difficult for him to get out of a sticky situation. As an assassin your job is to get in, kill, then get out.
W (Jack in the box) - At least scale with some AD. Doesn't have to be high, but it'd be nice.
E (Two-Shiv poison) - I feel like when an ability says "Poison" it have a poison, instead of being a lame slow that doesn't work as well. I mean, most Shaco's usually jungle, and chilling smite is a way better source of slow rather than E. So I think E should have an actual poison.
R (Hallucinate) - Shorten lifespan of clone, trading time for the ability to make the clone use W or E, simply by holding R and pressing one of the two abilities. ALSO, please fix the coloring of Wild Card Shaco. Sometimes my team-mates get confused and heal my clone, or when I make my clone dive, they follow it for some reason...
I came up with this idea out of nowhere honestly, but please leave your opinions on it! 