Shaco rework for upcoming assassin update!

I eat ass so hmu··6 votes·16,632 views

I don't know if I should post this here, or on "Concept & Creations" but, I think I have a pretty cool idea for a Shaco rework. Passive (Backstab) - Instead of 20% damage deal 15% and give a short burst of movement speed. Something like Phage, or Stormraider's Surge. Q (Deceive) - Longer Cooldown, BUT... as you basic attack, cooldown shortens by 0.5 seconds. Something like Yi I could say? But how I came up with this thought, is that, as playing Shaco, it's easy for him to get in, but very difficult for him to get out of a sticky situation. As an assassin your job is to get in, kill, then get out. W (Jack in the box) - At least scale with some AD. Doesn't have to be high, but it'd be nice. E (Two-Shiv poison) - I feel like when an ability says "Poison" it have a poison, instead of being a lame slow that doesn't work as well. I mean, most Shaco's usually jungle, and chilling smite is a way better source of slow rather than E. So I think E should have an actual poison. R (Hallucinate) - Shorten lifespan of clone, trading time for the ability to make the clone use W or E, simply by holding R and pressing one of the two abilities. ALSO, please fix the coloring of Wild Card Shaco. Sometimes my team-mates get confused and heal my clone, or when I make my clone dive, they follow it for some reason... I came up with this idea out of nowhere honestly, but please leave your opinions on it! Shaco

22 Comments

Urf Mode Is Life8 votes

As a shaco main, i hate this idea... i wont bother downvoting because only children do that, but making his Q cooldown lowered per hit is a horrible idea... shacos niche is getting in, killing a carry, and MAYBE getting out... hes a TRUE ASSASSIN

His W doesnt need scaling, it does plenty of damage, and its used more for the utility of fear / vision anyway

His E doesnt need to be changed at all... its great for AP shaco players, and works very well for AD players when they arent morons

Hes in literally a perfect state, not too strong, not too weak, he doesnt need a change

The White Joker5 votes

I agree with this completely, i've been a shaco main for a while and to be honest he is perfect as he is, the Poison idea i do like though i must say that would add an interesting touch to him maybe decreasing the slow time by a fraction but including a damage over time because im sure everyone finds it annoying when you use poison shiv and the enemy champ escapes with like 50 HP but other than that i agree with this comment entirely.

Face McShooty1 votes

I agree, except for his passive; just the fact it's like barely anything. I feel like they should add a second part to it or just take it and move it to his q as a base non leveling value. Give him an actual passive/addition that would make his gameplay a little more interesting while maintaining his already cool and iconic kit.

Urf Mode Is Life1 votes

[{quoted}](name=a side of shaco,realm=NA,application-id=3ErqAdtq,discussion-id=FBgYAGgF,comment-id=00080001,timestamp=2016-10-03T20:31:12.989+0000)

I agree, except for his passive; just the fact it's like barely anything. I feel like they should add a second part to it or just take it and move it to his q as a base non leveling value. Give him an actual passive/addition that would make his gameplay a little more interesting while maintaining his already cool and iconic kit.

the passive is actually very significant, if you can get behind people especially with your Q, the damage is insane

crits that normally would hit for 800, almost touch 1k which is huge, and when people first get opened up on by shaco alot of the time they instantly turn and try to find better positioning opening their back up

Face McShooty1 votes

I didn't mean barely anything in value. I meant that it's too simple, and should have an extra twist.

ClownWithAKnife1 votes

I would say he is balanced and is very fun (being a shaco main I obviously love him), but he could be more complex. Shaco's main way of damaging enemies are simple; basic attacks, e, clone attacks. He needs some sort of change to how to delivers damage. Other than that, I love shaco's invis, juking with clone, using boxes properly, etc. Working with his abilities is what is per se difficult about him, but his abilities themselves are quite simple.

Oneshot me pls4 votes

Pls dont rework him. All reworks are strait up shit. They will destroy his playstyle..make a only ad assasin for the jgl...pls dont do it, i love my ap shaco or ad jgl or ap jgl....dont kill this champ

40hero1 votes

He's just too simple, not like he isnt hard to play, but the abilities are just so basic. the only way he's doing damage is by auto-attacking or using his e ofcourse (ap shaco boxes ofc). he needs more depth.

Shaco Usta4 votes

Dont Rework Shaco pls...

One Tricky Clown3 votes

don't rework shaco please. he's a balanced champ that does his job: killing, doing this would kill the spirit of the champ. shaco is about being squishy but having a high burst and great escapes. it's a real assasin: he come from nowhere, kills you and go back to nowhere. the time he's fighting you is very short you don't have time to proc poison or land auto hits. every seconds you are fighting is one more second when you can be stunt and die.your team being bad is is not a reason to change his ult. plus the clone would be way too easy to use. so don't change shaco, sincerly, a shaco main

Moose2 votes

remove shacos slow and make his e damage deal 20% more damage for each enemy with there back to shaco , this would nerf his early game snowball, buff his teamfight, and give him a reason to finnish his jungle item, or make his slow stackable, but it only applies while the enemy is faced towards him, so if an enemy commits to a fight they cant run away quickly if they do kill him or if they decide to run mid fight, this rewards people for engaging on shaco/ or instantly retreating from a fight, but increases shacos dueling ability/ teamfight ability/

Wegan2 votes

I really like these ideas for Shaco, they would make him so much more fun to play xD

Headhunter Nid2 votes

So im a shaco main since s3/4 and honestly i hate the idea of anything happening to his kit as ive mained him into plat. I think Shaco should still be a high skill cap champ that takes a lot of time to master. If you are good at him u can solo carry and easily destroy team fights. I guess I just dont want him to be a more common champ because ive put a lot of time into masstering him. This being said Im glad riot isnt going to rework him like Rengar, Talon, Katarina, and LeBlanc.

DrugsForRobots1 votes

You might have made him deadlier, but I don't think you've made him any fairer to play against.

Maybe I'm biased, but I don't think this gives him the power he needs.

As a Shaco who has played him extensively as a support, he would benefit greatly from more utility. His boxes could last longer, his clone especially, should last longer. Increase the potential for mind-games, not emphasize his burst (which is what this rework and so many others do). Yes, Shaco kills with the best of them - indeed, you can't spell slaughter without laughter - but more importantly Shaco sees things. There is a sinister prescience about him. Shaco knows what the enemy is up to, it's the jester's duty! Shaco could be the king of the vision game, but that's rather foolish don't you think?

Shaco Riot, please.

Baguetteé1 votes

The ult sounds great. It's like Taric rework then or?

Meep Man1 votes

You can't remove Shaco's E slow without buffing him a good, good bit. His E Passive slow is a huge reason he is so good at early ganking since it is effectively Red Buff without the True Damage DoT. You would really need to change him a ton if you remove his E Slow since that's why Shaco is the early game snowball enabler that is he.

Oleandervine1 votes

Shaco unfortunately won't be getting major updates. The big 4 have been declared. They are Rengar, Talon, Katarina, and LeBlanc. Everyone else will be getting minor tweaks.

GULAG 4 U1 votes

not really a rework mate, these are almost plain buffs.

Calabok1 votes

No. He's already too deadly. No buffs

Nunu Wonderchild1 votes

I today discovered this: https://youtu.be/T3LusxYk6Xo?t=2m45s Pls don't add this, this will ruin AP shaco the way we love it ;(

TheUglyDucklng1 votes

Please dont put this in. It completely ruins his early ganks or the famous lvl 2 cheese. And it really makes me suicidal that now I will probably need a... It hurts to say it . A "leash" ughhhh! please dont put this in. or atleast dont call it a rework just call it a nerf :/

FinnstA1 votes

As a shaco Main too, I want to tell you my opinion to the shaco Rework.The First Point which I wanna criticize is Shaco's Passive(Backstab)Shaco Hits critically When hes attacking from behind but this has a Cooldown until u can Hit the second time .Shaco's Q (Deceive)This abilty with has the biggest Nerf of all.His invisibility is reducted by 2 seconds the Cooldown is increased by some seconds So u can't gank pretty nice and anyway the invisibilty it's too short the last change from the Q is that the Auto attack after the invisibilty doesn't Hit critically anymore .Shaco's W (Jack in the Box) Now it scales a bit with AD it's no matter if it scales with ap or with AD.Shaco's E(Two shiv poision) The change is that the ad scaling is reducted and now it is scaling with the 5% of the enemy's missing health.Shaco R(Halucinate)When the Clone dies three boxes are dropped where the Clone dies.In the whole I find the rework not good I like shaco How he just is.So please Riot.Don't change Shaco.

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