8 Comments

Tormentula2 votes

The base damage may be 100, but if there's AP scaling then there's 100+your bonus AP+natural talent+runes, which makes that bonus damage a little bigger.

Its at the top of the mastery tree because its not that huge, but a lot of champions who value the ferocity tree would rather have late game % bonus damage over some small number of attack speed.

EDIT: oh yea, and as the other guy said it stacks with masteries, you get a lot of % bonus masteries and this 2% adds to those to make the combined percentages even bigger.

FeelsCampedMan2 votes

Because it stacks up with all the other %Increasing masteries

By your logic, what's the point of any of them Double edged sword gives 3% increased damage dealt, battle trance gives the same amount, bounty hunter gives up to 5%

Ah O Yeah Harder1 votes

I did not know they stacked together, thanks

FeelsCampedMan1 votes

Keep in mind though, they stack multiplicatively, not additively

Daddy Braum1 votes

Its really nice on craven now because his q has flat damage and the scale so 2% extra is really nice for those late game we'd As well it works with almost any auto enhancing ability like nasus q. Camille q darius e and so on

Sir Yamazuki1 votes

Something to consider, this game has fights that are easily won or lost by fairly small numbers.

Critmaster Garen1 votes

kindof pointless complaining about the mastery system when riot is basically already set on replacing it entirely.

they already know that these single 2% and 3% masteries dont feel imactful.

theyre going to replace everything with the new combined mastery/rune system. as far as i understand it will still give you minor flat stats like the current runes and some of the masteries.

but additionally you get these laregly impactful keystone runes that will define your playstile.

one of the minor runes they presented as an example granted 1 hp off every single minion kill. if youre playing a splitpushing bruiser or a tank like Sion with lots of waveclear who heavily split pushes and farms sidelanes, this can easily equate to 300 extra health by lategame. its basically another version of strength of the ages.

another rune let you go over cap on cdr and converts every % of cdr past 40% into ad and ap. so you could do stuff like item 3078 item 3071 item 3083 item 3065 for example.

King of Demons1 votes

Tier 1 Masteries shouldn't feel impactful. This is just something that adds up over time

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