The New Warwick, and the Current ADCs

Ðroxx··1 votes·1,734 views

So I just wanted to gather some opinions on a few topics. I have not seen that many "WW rework is broken" threads, or "WW is op now", maybe im just not looking hard enough, but what is everyone's general view on the new WW? I myself love this new WW to death, and I am doing INCREDIBLY well with him. I love mobility, I love lifesteal, and I love beating the holy hell out of the enemy ADCs, WW has now become my new favorite champion. I think the one thing that really makes him a great JG is how quickly he can move around the map following the blood scents even at early levels. Also, ADCs, I had a question. I have noticed that champions with a mobility mechanic in their kit: Jhin, Cait, Jinx, MF have been doing EXTREMELY well in both my actual experience and on many charts, while champions with no real mobility (ashe, varus, so on) not doing as well as they just get crushed in the late game. I myself usually take long breaks from league, and so I havent been around to see the end of S6, and the start of this "ADCs are garbage" talk. I dont know the details of why ADCs are considered weaker than before, as they do pretty much exactly what they did from my point of view. Anyways, thats all I have. Sorry if it just seems like a slough of words, just wanted to see what you guys thought. Enjoy your day and i'd love to hear your responses!

8 Comments

Aquafuge1 votes

from what i understand it's not that adc's themselves are garbage but that tanks are over whelming since the change to leathality stat.

Truly Prideful1 votes

I like playing against the new WW so far as an ADC main. It's nice that I can dodge the ultimate if we ward well and I'm paying attention. As for ADCs being weak, they're really not. Games are just shorter right now so people aren't hitting full build. They still scale as well as before, the only thing that has been nerfed is flat armor pen, but even then that wasn't a lategame favored build anyways. I'm not really finding any added difficulty in playing them.

Ad Vitam Aeterna1 votes

He's not that good, take a look at lolanalytics for this patch. I think overall when more people realize that his extra movespeed goes away during combat he's going to be seen as "meh"

Darth Sidiouss1 votes

His Q or whatever is a short gap closer and with his howl CC he can get around you when not blood scent chasing you , you cant get away from him.

Ad Vitam Aeterna2 votes

His Q neerds him to get extremely close to you to use, and WW loses all his extra movespeed in combat. Incredibly easy to make a WW lose his movespeed and be unable to proc Q on you. His howl also needs to get into close range, which again, it's easy to keep at bay.

I looked you up, you have absolutely zero WW games played over the last few months. Why hop into a thread and try to talk about things you've never actually tried?

Darth Sidiouss1 votes

i played VS him and just made observation when he was fighting me.

Yago1 votes

Here are the reasons ADC are underpowered at the moment:

Mage supports, such as Zyra, Karma, and Brand are overtuned can basically win a lane 1v2, bully ADCs hard, and then still scale into late game evenly or even better than an ADC.

Junglers are very strong this season, which adds additional pressure to all lanes, but especially bot due to the next point.

Bot tower is weaker, which makes the First Blood Tower the most attractive to take early.

Dragon is very powerful, and of course adds pressure to bot lane.

Redemption and Locket of the Iron Solari are extremely strong, and their effectiveness is exponentially higher when used on tanks or bruisers, due to their innate damage reduction/mitigation abilities which are obviously very threatening early and mid game to ADCs.

Exhaust is very frequently off of cooldown, and is an extremely difficult Summoner to deal with as an ADC.

Ninja Tabi were buffed to 12% damage reduction from basic attacks awhile back, and need nerfed considering all the other changes that have made tanks stronger.

Courage of the Collosus (which just recieved some hefty nerfs) is extremely powerful and adds a large amount of durability onto a variety of enemy champions.

Armor Penetration builds have been nerfed, which means ADCs must make a choice between damaging squishies and mitigating tanks' resistances, which leaves them irrelevant until finishing 3 items, as they cannot deal with both.

The game is much faster paced and snowballs extremely hard, making it difficult for ADCs to become relevant before a match is already beyond the point of no return.

Teemodanegro1 votes

Q follow through on the champion is extremely buggy.

More from Gameplay

More by Ðroxx